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Character Builds & Optimization
[5E] Fighter/Rogue multiclass
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<blockquote data-quote="Adb0782" data-source="post: 7953836" data-attributes="member: 6945705"><p>I'm going to play a campaign with a group kinda overpowered from lv 12. They already picked a paladin6/warlock6 (the most overpowered multiclass after sorcerer/paladin in my opinion), a cleric of life/warlock (probably the best healer I saw in 5e), a streight monk with tatoo rules, a streight wizard (never bad) and a fighter4/hexblade5/paladin2/sorcerer1 that I never tryed but looks kinda powerfull even with not so much hight level slots. So my idea was to optimize an variant human assassin with some utility. I thought to get 9 lv of fighter (battle master) and 3 lv of rogue (assassin). My stats with point buy system should be:</p><p></p><p>8 str</p><p>15 + 1 Dex (20 with 2 asi)</p><p>15 + 1con</p><p>8 int</p><p>10 wis</p><p>14 cha</p><p></p><p>I pick up criminal bg and putted my expertise to stealth and deception. In this way I end with proficiency in 5 tools (if I counted it well) and a 2d6 sneak attack. The idea is to go archery so I picked up crossbow expert and sharpshooter. Next asi I'll get resilient (wis) or alert feat. With 2 attacks per round (3 with crossbow expert) and action surge (so 6 attacks once every short rest if I counted it well, but I'm probably wrong bcs i don't think action surge double also the attack with my bonus action, so it's probably 5 attacks), Can I expect a sufficient output of damage (poisoner kit also allow me to make some poison, probably not the worst one as we r starting kinda hight level, but anyway so many monsters are immune to poison) from this pg for deal with that overpowered builds below?</p><p></p><p>There is also something I didn't understand well about some rule:</p><ul> <li data-xf-list-type="ul">the crossbow expert allow me to use my bonus action for an attack only if I use an hand crossbow? If I get it well with the heavy one (or even using a shield) I can't reload bcs i don't have a free hand for it and so i can't shot in my bonus action.</li> <li data-xf-list-type="ul">when I use a battle maneuver i can add only 1 superiority dice and can't decide to add more even I have more superiority dice isn't it? It's only + 1d8.</li> <li data-xf-list-type="ul">the assassination ability work only in the surprise round, but if all my party is visible to the enemies while I'm hidden, am i supposed to get a suprise round once I'll attack? I think so but I'm not that sure.</li> </ul><p></p><p>Thanks in advance to everyone will reply.</p></blockquote><p></p>
[QUOTE="Adb0782, post: 7953836, member: 6945705"] I'm going to play a campaign with a group kinda overpowered from lv 12. They already picked a paladin6/warlock6 (the most overpowered multiclass after sorcerer/paladin in my opinion), a cleric of life/warlock (probably the best healer I saw in 5e), a streight monk with tatoo rules, a streight wizard (never bad) and a fighter4/hexblade5/paladin2/sorcerer1 that I never tryed but looks kinda powerfull even with not so much hight level slots. So my idea was to optimize an variant human assassin with some utility. I thought to get 9 lv of fighter (battle master) and 3 lv of rogue (assassin). My stats with point buy system should be: 8 str 15 + 1 Dex (20 with 2 asi) 15 + 1con 8 int 10 wis 14 cha I pick up criminal bg and putted my expertise to stealth and deception. In this way I end with proficiency in 5 tools (if I counted it well) and a 2d6 sneak attack. The idea is to go archery so I picked up crossbow expert and sharpshooter. Next asi I'll get resilient (wis) or alert feat. With 2 attacks per round (3 with crossbow expert) and action surge (so 6 attacks once every short rest if I counted it well, but I'm probably wrong bcs i don't think action surge double also the attack with my bonus action, so it's probably 5 attacks), Can I expect a sufficient output of damage (poisoner kit also allow me to make some poison, probably not the worst one as we r starting kinda hight level, but anyway so many monsters are immune to poison) from this pg for deal with that overpowered builds below? There is also something I didn't understand well about some rule: [LIST] [*]the crossbow expert allow me to use my bonus action for an attack only if I use an hand crossbow? If I get it well with the heavy one (or even using a shield) I can't reload bcs i don't have a free hand for it and so i can't shot in my bonus action. [*]when I use a battle maneuver i can add only 1 superiority dice and can't decide to add more even I have more superiority dice isn't it? It's only + 1d8. [*]the assassination ability work only in the surprise round, but if all my party is visible to the enemies while I'm hidden, am i supposed to get a suprise round once I'll attack? I think so but I'm not that sure. [/LIST] Thanks in advance to everyone will reply. [/QUOTE]
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[5E] Fighter/Rogue multiclass
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