I'm strongly leaning towards using 5e for our library teen roleplaying program next year. But before I do, I have a few questions I really need answered.
1) Combat I've heard is faster than 3e and 4e, but not as fast as O/AD&D. Is this just because of hit point inflation? Where does combat bottleneck and is there any way to make it more efficient?
2) Does anyone have any tricks for speeding up character creation? I'm currently thinking having pre-filled character sheets based on classes, so the players just have to note race and background info. I intend to have pregens for late-comers and new players, but I really like giving the kids the freedom to make their own characters. Character advancement shouldn't be too bad, but the initial process is a bit time consuming, especially with limited numbers of rulebooks. So anything that can help speed things up would be EXTREMELY helpful.
Thanks,
Tom
1) Combat I've heard is faster than 3e and 4e, but not as fast as O/AD&D. Is this just because of hit point inflation? Where does combat bottleneck and is there any way to make it more efficient?
2) Does anyone have any tricks for speeding up character creation? I'm currently thinking having pre-filled character sheets based on classes, so the players just have to note race and background info. I intend to have pregens for late-comers and new players, but I really like giving the kids the freedom to make their own characters. Character advancement shouldn't be too bad, but the initial process is a bit time consuming, especially with limited numbers of rulebooks. So anything that can help speed things up would be EXTREMELY helpful.
Thanks,
Tom