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<blockquote data-quote="tglassy" data-source="post: 7019122" data-attributes="member: 6855204"><p>It is a dismal morning in late fall. The sky is grey over the port town of Llast, so called because it is typically the last place on the mainland a potential student ever sees. Nestled in a cove with high mountains on every side, there are only two safe ways in and out of the city: through a well known path in the mountains, and by boat. </p><p></p><p>As you crest a ridge on this path, the town comes in to view. Or at least, it would. A mist has settled over the entire town, which is below you in altitude, obscuring just about everything except the tops of the buildings. On the far side of the town, near the water of the small cove, juts a tower high above every other building. The entire feel of the town gives a foreboding sense of the magnitude of the venture you are about to undertake. </p><p></p><p>You have been given minimal instruction, which includes the need to report to the Llast Tower by the end of the day, and little else. There is a tavern in town, named The Little Spitter, which is near the Tower. There are also shops if you would like to purchase anything, should you have the coin. You have been warned against bringing weapons of any kind.</p><p></p><p>It is mid morning when you enter the town, the mists are just starting to lift. You can see you are not the only newcomers visiting. Not by far. Dozens of people in their own wagons have entered over the last week, of every shape and size, and from every nation imaginable. A group of humans from the northern kingdom protectively guard their wagon, while making small talk with a lone Goliath on the side of the road. Elves of all types, including Drow, walk in the open, talking to the traders on the street. </p><p></p><p>Your eventual goal is the Tower, but you have some time before sunset to explore. </p><p></p><p>[ooc]You are free to roam. If you would like, you may RP in a flashback how you came about your invitation to the Halcyon Academy. Just denote it as such. You are also free to bring along NPC's, such as family members or your patron. I will control them, but will build off of what you bring. While you are not late, most everyone else who is going to the Academy has already been in town for days. This means that the party will be the last ones to the Tower to "Check In", and will be a good place to meet everyone else, if you do not meet each other beforehand. </p><p></p><p>Besides that, good luck! </p><p></p><p>RG: <a href="http://www.enworld.org/forum/showthread.php?521077-5e-Halcyon-Academy-Attendance-Sheet" target="_blank">http://www.enworld.org/forum/showthread.php?521077-5e-Halcyon-Academy-Attendance-Sheet</a></p><p>OOC: <a href="http://www.enworld.org/forum/showthread.php?518311-5e-Halcyon-Academy-(Recruiting-OOC)" target="_blank">http://www.enworld.org/forum/showthread.php?518311-5e-Halcyon-Academy-(Recruiting-OOC)</a>[/ooc]</p></blockquote><p></p>
[QUOTE="tglassy, post: 7019122, member: 6855204"] It is a dismal morning in late fall. The sky is grey over the port town of Llast, so called because it is typically the last place on the mainland a potential student ever sees. Nestled in a cove with high mountains on every side, there are only two safe ways in and out of the city: through a well known path in the mountains, and by boat. As you crest a ridge on this path, the town comes in to view. Or at least, it would. A mist has settled over the entire town, which is below you in altitude, obscuring just about everything except the tops of the buildings. On the far side of the town, near the water of the small cove, juts a tower high above every other building. The entire feel of the town gives a foreboding sense of the magnitude of the venture you are about to undertake. You have been given minimal instruction, which includes the need to report to the Llast Tower by the end of the day, and little else. There is a tavern in town, named The Little Spitter, which is near the Tower. There are also shops if you would like to purchase anything, should you have the coin. You have been warned against bringing weapons of any kind. It is mid morning when you enter the town, the mists are just starting to lift. You can see you are not the only newcomers visiting. Not by far. Dozens of people in their own wagons have entered over the last week, of every shape and size, and from every nation imaginable. A group of humans from the northern kingdom protectively guard their wagon, while making small talk with a lone Goliath on the side of the road. Elves of all types, including Drow, walk in the open, talking to the traders on the street. Your eventual goal is the Tower, but you have some time before sunset to explore. [ooc]You are free to roam. If you would like, you may RP in a flashback how you came about your invitation to the Halcyon Academy. Just denote it as such. You are also free to bring along NPC's, such as family members or your patron. I will control them, but will build off of what you bring. While you are not late, most everyone else who is going to the Academy has already been in town for days. This means that the party will be the last ones to the Tower to "Check In", and will be a good place to meet everyone else, if you do not meet each other beforehand. Besides that, good luck! RG: [URL]http://www.enworld.org/forum/showthread.php?521077-5e-Halcyon-Academy-Attendance-Sheet[/URL] OOC: [URL]http://www.enworld.org/forum/showthread.php?518311-5e-Halcyon-Academy-(Recruiting-OOC)[/URL][/ooc] [/QUOTE]
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