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<blockquote data-quote="KahlessNestor" data-source="post: 7131805" data-attributes="member: 6801311"><p>The Academy/School of Combat</p><p>Late Fall/Morning</p><p>Round 0</p><p> </p><p>Asherah worked hard to learn to use both of her weapons together. The flail proved difficult with the longer spear, but she eventually got halfway decent at it that her trainor wasn’t cursing her every swing.</p><p> </p><p>“Thank you for your patience, Master,” Asherah told him, giving him a bow.</p><p> </p><p>Then Asherah went to the Arcane School. She still had to awaken this power they said she had. When instructed, she grabbed onto the rod. She grunted as the power surged into her, making her fur stand on end. She felt something snap inside and tried to keep holding on, but couldn’t.</p><p> </p><p>Stepping up again, she gripped it once more.</p><p> </p><p>Con 1: Pass (+2 Luck)</p><p>Luck 1: Pass</p><p>Con 2: Fail</p><p>Wis 1: Fail (lose hp and let go)</p><p>Con 3: Fail</p><p>Wis 2: Pass (maintain hold, lingering injury, +2 Luck)</p><p>Luck 2: Pass? (3+2=5?)(+4 Luck)</p><p>Con 4: Fail</p><p>Wis 2: Pass (maintain hold, second lingering injury, +4 Luck)</p><p>Luck 3: Pass</p><p> </p><p>And that should get it? I think I did it right.</p><p> </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166128" target="_blank">Constitution Checks: 1D20+1 = [16]+1 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166128" target="_blank">1D20+1 = [3]+1 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166128" target="_blank">1D20+1 = [2]+1 = 3</a></p><p> </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166129" target="_blank">Luck: 1D20 = [19] = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166129" target="_blank">1D20 = [3] = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166129" target="_blank">1D20 = [19] = 19</a></p><p> </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166130" target="_blank">Wisdom save: 1D20+1 = [9]+1 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166130" target="_blank">1D20+1 = [13]+1 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166130" target="_blank">1D20+1 = [19]+1 = 20</a></p><p> </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166132" target="_blank">Constitution Checks: 1D20+1 = [7]+1 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166132" target="_blank">1D20+1 = [15]+1 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=166132" target="_blank">1D20+1 = [20]+1 = 21</a></p><p> </p><p>[sblock=Actions]</p><p>Action: </p><p>Free object interaction: </p><p>Move: </p><p>Concentration: </p><p>[/sblock]</p><p> </p><p>[sblock=Ministats]</p><p>HP: 5/6</p><p>AC: 12</p><p>Unarmed: +1 1 B</p><p>Claws: +1 1d4 S</p><p>Flametongue Spear: +1 1d6/d8/P+1d6 fire 20/60</p><p>Coldtongue Flail: +1 1d8/B+1d6 cold</p><p>[/sblock]</p><p> </p><p>[sblock=School results]</p><p>Combat 19</p><p>Arcane 6 (18)</p><p>Divine 14</p><p>Skill 11</p><p>Nature 7 (fail)</p><p>Immortal 2 (fail)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7131805, member: 6801311"] The Academy/School of Combat Late Fall/Morning Round 0 Asherah worked hard to learn to use both of her weapons together. The flail proved difficult with the longer spear, but she eventually got halfway decent at it that her trainor wasn’t cursing her every swing. “Thank you for your patience, Master,” Asherah told him, giving him a bow. Then Asherah went to the Arcane School. She still had to awaken this power they said she had. When instructed, she grabbed onto the rod. She grunted as the power surged into her, making her fur stand on end. She felt something snap inside and tried to keep holding on, but couldn’t. Stepping up again, she gripped it once more. Con 1: Pass (+2 Luck) Luck 1: Pass Con 2: Fail Wis 1: Fail (lose hp and let go) Con 3: Fail Wis 2: Pass (maintain hold, lingering injury, +2 Luck) Luck 2: Pass? (3+2=5?)(+4 Luck) Con 4: Fail Wis 2: Pass (maintain hold, second lingering injury, +4 Luck) Luck 3: Pass And that should get it? I think I did it right. [url=http://roll.coyotecode.net/lookup.php?rollid=166128]Constitution Checks: 1D20+1 = [16]+1 = 17 1D20+1 = [3]+1 = 4 1D20+1 = [2]+1 = 3[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=166129]Luck: 1D20 = [19] = 19 1D20 = [3] = 3 1D20 = [19] = 19[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=166130]Wisdom save: 1D20+1 = [9]+1 = 10 1D20+1 = [13]+1 = 14 1D20+1 = [19]+1 = 20[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=166132]Constitution Checks: 1D20+1 = [7]+1 = 8 1D20+1 = [15]+1 = 16 1D20+1 = [20]+1 = 21[/url] [sblock=Actions] Action: Free object interaction: Move: Concentration: [/sblock] [sblock=Ministats] HP: 5/6 AC: 12 Unarmed: +1 1 B Claws: +1 1d4 S Flametongue Spear: +1 1d6/d8/P+1d6 fire 20/60 Coldtongue Flail: +1 1d8/B+1d6 cold [/sblock] [sblock=School results] Combat 19 Arcane 6 (18) Divine 14 Skill 11 Nature 7 (fail) Immortal 2 (fail) [/sblock] [/QUOTE]
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