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<blockquote data-quote="dave2008" data-source="post: 8057581" data-attributes="member: 83242"><p>Thanks for sharing!</p><p>You changed quite a bit. First comment: there are no 13th level spells, so you could remove the "At Higher levels" part. </p><p></p><p>In general I feel this spell lacks a bit of focus and is trying to a bit of everything. Additionally, it seems needless complex and I think I understand the intent, but I am not sure I understand the mechanics. For one thing, there doesn't seem to be any way to avoid being restrained and then there is no way to end that condition:</p><p></p><p>"...on both a failure and success is restrained under the meteor..." and "...Each round, a creature restrained under the Meteor may make a DC 38 Strength saving throw. .., half of both on a success..."</p><p></p><p>No mention of how to avoid or stop being restrained.</p><p></p><p>Also, the meteors are described as Huge (15x15) and yet they cause bludgeoning damage in a 40 ft. radius which implies they explode. However, they don't because the targets are also pinned beneath them. But is that just in the 15x15 area of the meteor, or the whole 40' radius (which doesn't really make sense).</p><p></p><p>Also, the stacking damage is still a problem IMO. It wants to be both massive damage (stacking) and huge area damage (basically the whole 20ft radius if space properly).</p><p></p><p>I guess spells that do multiple things (area damage, massive damage, restraining) can work, but they tend to very thematic (like prismatic spray & wall). I feel this one might need another draft. I just feel it is a bit unclear.</p><p></p><p>"</p></blockquote><p></p>
[QUOTE="dave2008, post: 8057581, member: 83242"] Thanks for sharing! You changed quite a bit. First comment: there are no 13th level spells, so you could remove the "At Higher levels" part. In general I feel this spell lacks a bit of focus and is trying to a bit of everything. Additionally, it seems needless complex and I think I understand the intent, but I am not sure I understand the mechanics. For one thing, there doesn't seem to be any way to avoid being restrained and then there is no way to end that condition: "...on both a failure and success is restrained under the meteor..." and "...Each round, a creature restrained under the Meteor may make a DC 38 Strength saving throw. .., half of both on a success..." No mention of how to avoid or stop being restrained. Also, the meteors are described as Huge (15x15) and yet they cause bludgeoning damage in a 40 ft. radius which implies they explode. However, they don't because the targets are also pinned beneath them. But is that just in the 15x15 area of the meteor, or the whole 40' radius (which doesn't really make sense). Also, the stacking damage is still a problem IMO. It wants to be both massive damage (stacking) and huge area damage (basically the whole 20ft radius if space properly). I guess spells that do multiple things (area damage, massive damage, restraining) can work, but they tend to very thematic (like prismatic spray & wall). I feel this one might need another draft. I just feel it is a bit unclear. " [/QUOTE]
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