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5e: Is it really lower magic/less gonzo than 3e?
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<blockquote data-quote="Laurefindel" data-source="post: 7443521" data-attributes="member: 67296"><p>To that, I will add that 5e D&D functions with a mechanic of short and long rest to regain limited-use abilities. By default, a short rest is a 1-hour break while a long rest is a 8-hour night, but the mechanics of it are flexible enough that, in order to get a better sword-and-sorcery vibe, rests can be changed to short rest = 8-hour sleep and long rest = weekend or week-long repose.</p><p></p><p>This means, among other things, that spellcasters do not regain all their spell slots overnight, and that it could take up to a full week before they could cast non-cantrip or non-ritual spells again. This suddenly makes martial characters a lot more interesting, and spellcasting a rarer, less trivial affair.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7443521, member: 67296"] To that, I will add that 5e D&D functions with a mechanic of short and long rest to regain limited-use abilities. By default, a short rest is a 1-hour break while a long rest is a 8-hour night, but the mechanics of it are flexible enough that, in order to get a better sword-and-sorcery vibe, rests can be changed to short rest = 8-hour sleep and long rest = weekend or week-long repose. This means, among other things, that spellcasters do not regain all their spell slots overnight, and that it could take up to a full week before they could cast non-cantrip or non-ritual spells again. This suddenly makes martial characters a lot more interesting, and spellcasting a rarer, less trivial affair. [/QUOTE]
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5e: Is it really lower magic/less gonzo than 3e?
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