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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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<blockquote data-quote="teitan" data-source="post: 8703947" data-attributes="member: 3457"><p>A forum is a vocal minority, but everything does indeed come to a close and some “problems” with 5e have “emerged” with the influx of new players and fans. </p><p></p><p>1: there are people who think 5e is a game that needs “fixing” and posting long winded YouTube videos about how they’re “tired of fixing 5e” and encouraging people to check out Pathfinder 2e. Cool game, no joke, but the click bait titles have given an impression that has spread virally. These sorts of things ignore that what they are talking about is the home brew friendly design goals of the original 5e developers. </p><p></p><p>Pf2e is a very slickly designed game and allows for some deep gameplay that 5e does indeed lack but it isn’t a pick and play type of game. </p><p></p><p>2: WOtC has in the last two years been making some weird choices such as MotM being a reprint book of monsters printed in two books that sold extremely well and were very well received and essentially erasing the lore from DDB if you had not purchase the two books beforehand when they removed them from the app. The book is certainly fine and all but it was a questionable decision. Plus the iterative implementation of changes to races rather than just rolling it out in MotM are just two examples of questionable publishing decisions. The third being the format of Spelljammer and it’s price on DDB compared to similar content sourcebooks that are less expensive. Weakens faith in the brand. </p><p></p><p>3: burn out. Yep the game may fade in popularity though I doubt it will be as massive as the 2e cliff dive. People will move onto other games naturally. I called this a few years ago and people mocked me for it but Paizo is set up to be the players whose tide rises as those who don’t quit entirely look elsewhere for a more robust design and this is evidenced in PF2e starting to trend and the low cost of the pocket editions making it inexpensive to try out. People can cite Roll20 stats all they want but they only tell you so much about Pathfinder since it isn’t supported very well on the platform like it was on Foundry. D&D and similar systems will always kind of rule the roost in TTRPG followed by horror. Honestly I think the revised edition will quell the storm a little but it certainly feels like some of it was D&D trying to play catch up with Pathfinder with their versatile “ancestry/lineage” design and the new focus on feat design. I am not shocked some of them read almost like multiclassing options with different benefits at higher levels. Before the revision PF2e will see an uptick, after the revision a dip. 6 months will determine is the changes are enough to stem the burn out but 5e is already a strong system. </p><p></p><p>4: influencers. 5e is THE game. Influencers are taking hits left and right in all media as people expect a level of perfection and it’s a generally toxic environment and I am NOT talking about the dreaded cancel culture buzzword so please don’t think I am. Controversy breeds attention and eventually negative attention rubs off on everyone, good and bad through association. When people are talking about themselves as a brand and minimizing damage it makes the whole scene look bad. I don’t need plastic people as ambassadors for the game. Critical Role. Joe Manganiello. Vin Diesel. Stephen Colbert. Sure. They might play a character but they also know when to turn it off. </p><p></p><p>5: Satanic Panic Party. It’s back baby and it’s angry.</p></blockquote><p></p>
[QUOTE="teitan, post: 8703947, member: 3457"] A forum is a vocal minority, but everything does indeed come to a close and some “problems” with 5e have “emerged” with the influx of new players and fans. 1: there are people who think 5e is a game that needs “fixing” and posting long winded YouTube videos about how they’re “tired of fixing 5e” and encouraging people to check out Pathfinder 2e. Cool game, no joke, but the click bait titles have given an impression that has spread virally. These sorts of things ignore that what they are talking about is the home brew friendly design goals of the original 5e developers. Pf2e is a very slickly designed game and allows for some deep gameplay that 5e does indeed lack but it isn’t a pick and play type of game. 2: WOtC has in the last two years been making some weird choices such as MotM being a reprint book of monsters printed in two books that sold extremely well and were very well received and essentially erasing the lore from DDB if you had not purchase the two books beforehand when they removed them from the app. The book is certainly fine and all but it was a questionable decision. Plus the iterative implementation of changes to races rather than just rolling it out in MotM are just two examples of questionable publishing decisions. The third being the format of Spelljammer and it’s price on DDB compared to similar content sourcebooks that are less expensive. Weakens faith in the brand. 3: burn out. Yep the game may fade in popularity though I doubt it will be as massive as the 2e cliff dive. People will move onto other games naturally. I called this a few years ago and people mocked me for it but Paizo is set up to be the players whose tide rises as those who don’t quit entirely look elsewhere for a more robust design and this is evidenced in PF2e starting to trend and the low cost of the pocket editions making it inexpensive to try out. People can cite Roll20 stats all they want but they only tell you so much about Pathfinder since it isn’t supported very well on the platform like it was on Foundry. D&D and similar systems will always kind of rule the roost in TTRPG followed by horror. Honestly I think the revised edition will quell the storm a little but it certainly feels like some of it was D&D trying to play catch up with Pathfinder with their versatile “ancestry/lineage” design and the new focus on feat design. I am not shocked some of them read almost like multiclassing options with different benefits at higher levels. Before the revision PF2e will see an uptick, after the revision a dip. 6 months will determine is the changes are enough to stem the burn out but 5e is already a strong system. 4: influencers. 5e is THE game. Influencers are taking hits left and right in all media as people expect a level of perfection and it’s a generally toxic environment and I am NOT talking about the dreaded cancel culture buzzword so please don’t think I am. Controversy breeds attention and eventually negative attention rubs off on everyone, good and bad through association. When people are talking about themselves as a brand and minimizing damage it makes the whole scene look bad. I don’t need plastic people as ambassadors for the game. Critical Role. Joe Manganiello. Vin Diesel. Stephen Colbert. Sure. They might play a character but they also know when to turn it off. 5: Satanic Panic Party. It’s back baby and it’s angry. [/QUOTE]
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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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