Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8711867" data-attributes="member: 22779"><p>Maybe he was, but I wasn't.</p><p></p><p>See, the trick is, lore has never been the primary draw for me for buying a book. Lore is, by and large, the lowest priority because, I know, beyond a shadow of a doubt, that I won't use most of it. Give me a book of lore, and I might use a page or two, and then it's off into my own stuff, either drawing on other sources, or going my own direction. Like I said, a major element of my current campaign is the Shining Citadel. But, the sum total of lore for that is about a paragraph. All the stuff that I've added - I'm going to assume my players aren't reading this - that the Shining Citadel was a weapon used to destroy the Primordial Zargan (borrowing lore from WAYYYYY back, but, also some 4e goodies I found when perusing the wiki about the Dawn War), created by ancient beings in collaboration with Asmodeus and Vecna. </p><p></p><p>Now, none of that is remotely Forgotten Realms canon. And, the notion that I'd need to buy a 20 year old, out of print, 3e book just to FIND the only piece of Forgotten Realms lore (well, Shadowfell lore to be exact) means that I would never have done this in the past. </p><p></p><p>But, what's the point of adding yet more lore here? Filling in the blanks? Piling on yet more stuff? </p><p></p><p>See, changing mechanics makes sense. We play the game, we, as in all the D&D gamers playing the game, use the mechanics and problems or issues get identified. If enough people are having problems, then, well, we go back and rework the mechanics and send out the newly revised mechanics into the wild to see if they survive. So, we get slimmed down caster stat blocks because enough players are having difficulties with caster stat blocks that make them hard to use.</p><p></p><p>But lore doesn't work like that. Lore is sticky. It's forever. Put something out in the wild and it must never, EVER be changed less we disrespect the canon. Lore is valued for its place in the history of the game. So, we cannot ever change lore without massive reactions. And, because lore is almost entirely subjective in its quality, any new lore is automatically rejected because it didn't come first. All putting out setting book after setting book does is paint creators into smaller and smaller corners because heaven forbid they change anything. Doesn't matter if the changes are good, bad or in between. All change to lore is automatically bad.</p><p></p><p>I totally do not blame WotC at all for being up front about not being setting material creators. They've basically washed their hands of it because it's always a losing proposition to even try.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8711867, member: 22779"] Maybe he was, but I wasn't. See, the trick is, lore has never been the primary draw for me for buying a book. Lore is, by and large, the lowest priority because, I know, beyond a shadow of a doubt, that I won't use most of it. Give me a book of lore, and I might use a page or two, and then it's off into my own stuff, either drawing on other sources, or going my own direction. Like I said, a major element of my current campaign is the Shining Citadel. But, the sum total of lore for that is about a paragraph. All the stuff that I've added - I'm going to assume my players aren't reading this - that the Shining Citadel was a weapon used to destroy the Primordial Zargan (borrowing lore from WAYYYYY back, but, also some 4e goodies I found when perusing the wiki about the Dawn War), created by ancient beings in collaboration with Asmodeus and Vecna. Now, none of that is remotely Forgotten Realms canon. And, the notion that I'd need to buy a 20 year old, out of print, 3e book just to FIND the only piece of Forgotten Realms lore (well, Shadowfell lore to be exact) means that I would never have done this in the past. But, what's the point of adding yet more lore here? Filling in the blanks? Piling on yet more stuff? See, changing mechanics makes sense. We play the game, we, as in all the D&D gamers playing the game, use the mechanics and problems or issues get identified. If enough people are having problems, then, well, we go back and rework the mechanics and send out the newly revised mechanics into the wild to see if they survive. So, we get slimmed down caster stat blocks because enough players are having difficulties with caster stat blocks that make them hard to use. But lore doesn't work like that. Lore is sticky. It's forever. Put something out in the wild and it must never, EVER be changed less we disrespect the canon. Lore is valued for its place in the history of the game. So, we cannot ever change lore without massive reactions. And, because lore is almost entirely subjective in its quality, any new lore is automatically rejected because it didn't come first. All putting out setting book after setting book does is paint creators into smaller and smaller corners because heaven forbid they change anything. Doesn't matter if the changes are good, bad or in between. All change to lore is automatically bad. I totally do not blame WotC at all for being up front about not being setting material creators. They've basically washed their hands of it because it's always a losing proposition to even try. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
Top