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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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<blockquote data-quote="teitan" data-source="post: 8712068" data-attributes="member: 3457"><p>That’s quite a take on what was posted as in what was posted isn’t what your take is. What was said was that deep lore material was selling to DMs and not to players so had a limited audience which wasn’t profitable for the company when they were printing to the whole audience. When product then clogs the shelf because it isn’t selling new product that might sale better can’t be placed on the shelf because there isn’t any space this hurting overall sales. The findings are that player facing product sale better than DM facing product, character options, new spells, new races etc. while fluff material is seen as the purview of the DM by the audience and wasn’t necessarily being picked up by the majority of the audience. </p><p></p><p>You can be upset by this if you like but this is a take based on data and has proven since 3.x era to be factual as the game has consistently sold better than the 2e era even during 4e following the model of player options being forward. </p><p></p><p>5e has improved on that model with player and DM options being integrated into the rules expansions that have been released so far including monster supplements. Sprinkling lore into the adventures like the explorations of Waterdeep, Baldur’s Gate and Chult etc in their respective adventures gives just enough lore to the respective DMs to not overwhelm but also provide information to DMs not using the adventures. </p><p></p><p>Is it a model I like? Not necessarily as much as some but I see the benefit and how it can boost sales and be beneficial. I’d like to see WOTC either reprint the material or make it available in POD on DMSguild in a single book at some point without the adventure content. </p><p></p><p>It’s just facts though that Sean Reynolds explored in the early 3e days when the Silver Marches book came out and sales data was being analyzed indicating that crunch books outsold fluff books by a wide margin and he was asking people to buy Silver Marches as way a to demonstrate to the Hasbro bean counters that fluff books can sell and it was the reason people bought Forgotten Realms books. Obviously the book didn’t sell as well as the crunchier D&D books and so FR product changed with the rest of the 3.x era releases being much more crunch heavy.</p></blockquote><p></p>
[QUOTE="teitan, post: 8712068, member: 3457"] That’s quite a take on what was posted as in what was posted isn’t what your take is. What was said was that deep lore material was selling to DMs and not to players so had a limited audience which wasn’t profitable for the company when they were printing to the whole audience. When product then clogs the shelf because it isn’t selling new product that might sale better can’t be placed on the shelf because there isn’t any space this hurting overall sales. The findings are that player facing product sale better than DM facing product, character options, new spells, new races etc. while fluff material is seen as the purview of the DM by the audience and wasn’t necessarily being picked up by the majority of the audience. You can be upset by this if you like but this is a take based on data and has proven since 3.x era to be factual as the game has consistently sold better than the 2e era even during 4e following the model of player options being forward. 5e has improved on that model with player and DM options being integrated into the rules expansions that have been released so far including monster supplements. Sprinkling lore into the adventures like the explorations of Waterdeep, Baldur’s Gate and Chult etc in their respective adventures gives just enough lore to the respective DMs to not overwhelm but also provide information to DMs not using the adventures. Is it a model I like? Not necessarily as much as some but I see the benefit and how it can boost sales and be beneficial. I’d like to see WOTC either reprint the material or make it available in POD on DMSguild in a single book at some point without the adventure content. It’s just facts though that Sean Reynolds explored in the early 3e days when the Silver Marches book came out and sales data was being analyzed indicating that crunch books outsold fluff books by a wide margin and he was asking people to buy Silver Marches as way a to demonstrate to the Hasbro bean counters that fluff books can sell and it was the reason people bought Forgotten Realms books. Obviously the book didn’t sell as well as the crunchier D&D books and so FR product changed with the rest of the 3.x era releases being much more crunch heavy. [/QUOTE]
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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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