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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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<blockquote data-quote="teitan" data-source="post: 8712080" data-attributes="member: 3457"><p>I’m going with novels and video games being the secret to FR’s success myself. Especially Driz’zt. He hit the New York Times best seller list and by himself is a huge character, more popular than any other D&D character out there and more recognizable. There is a reason Hasbro went with him for their first D&D action figure. There is a reason Del Rey licensed to publish more Driz’zt novels. He sells and his novels bore the FR logo. This translates to sales for those who got into the game and wanted to play in the world Driz’zt was from. </p><p></p><p>Does it explain the initial success? I think what explains the initial success was Dragon Magazine’s hype machine and the fact it was a new setting and they were even then pushing it as AD&D’s new world that would be fully supported with a full range of novels and products that was not seen before in the game. </p><p></p><p>That boxed set is still a benchmark in gaming that I don’t think has been beat on how to present a game world and make people want to play in it from the cover to the maps and the writing style. The only thing that I feel comes close is the Critical Role Wildemount and new Tal’dorei books. Is it as beautiful as Planescape? No. Is it as unique as Dark Sun? No. Is it as operatic as Dragonlance? Nope. Is it innovative? Nope. </p><p></p><p>It’s just a very well presented, written and flavorful world and the FR series that followed on to provide more depth to the region you selected to play in was pretty cool. Dwarves Deep and the Waterdeep books really stand out to me as being well done. </p><p></p><p>But nowadays, as much as I love the OGB, it is too much! I don’t want that much detail. I mostly play Starfinder and DCC. Starfinder has a setting but they give each planet a page. That’s cool with me. DCC has its own world but outside of a city name, really, they don’t give much detail and the old 3.x and 4e era products aren’t a piece of the pie now for DCC. So Punjar is my Punjar. Aereth is my Aereth. Bobugbubilz is my… bobguakfhajfuanvd. I can riff all day long with these things and as long as I am internally consistent enough, we have fun.</p></blockquote><p></p>
[QUOTE="teitan, post: 8712080, member: 3457"] I’m going with novels and video games being the secret to FR’s success myself. Especially Driz’zt. He hit the New York Times best seller list and by himself is a huge character, more popular than any other D&D character out there and more recognizable. There is a reason Hasbro went with him for their first D&D action figure. There is a reason Del Rey licensed to publish more Driz’zt novels. He sells and his novels bore the FR logo. This translates to sales for those who got into the game and wanted to play in the world Driz’zt was from. Does it explain the initial success? I think what explains the initial success was Dragon Magazine’s hype machine and the fact it was a new setting and they were even then pushing it as AD&D’s new world that would be fully supported with a full range of novels and products that was not seen before in the game. That boxed set is still a benchmark in gaming that I don’t think has been beat on how to present a game world and make people want to play in it from the cover to the maps and the writing style. The only thing that I feel comes close is the Critical Role Wildemount and new Tal’dorei books. Is it as beautiful as Planescape? No. Is it as unique as Dark Sun? No. Is it as operatic as Dragonlance? Nope. Is it innovative? Nope. It’s just a very well presented, written and flavorful world and the FR series that followed on to provide more depth to the region you selected to play in was pretty cool. Dwarves Deep and the Waterdeep books really stand out to me as being well done. But nowadays, as much as I love the OGB, it is too much! I don’t want that much detail. I mostly play Starfinder and DCC. Starfinder has a setting but they give each planet a page. That’s cool with me. DCC has its own world but outside of a city name, really, they don’t give much detail and the old 3.x and 4e era products aren’t a piece of the pie now for DCC. So Punjar is my Punjar. Aereth is my Aereth. Bobugbubilz is my… bobguakfhajfuanvd. I can riff all day long with these things and as long as I am internally consistent enough, we have fun. [/QUOTE]
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5e isn't a Golden Age of D&D Lorewise, it's Silver at best.
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