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5e Low Magic....again
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<blockquote data-quote="Redfinger" data-source="post: 8058478" data-attributes="member: 7025739"><p>HI guys, I joined this forum so I can explore some ideas. I have been doing some research and searching many forums. It seems that when people talk a low magic setting, it kind of defaults to this dark mystery, sorcery, necromancy type setting....that is not the type of low magic setting I am trying to create. </p><p></p><p>In my homebrew setting, magic is new. There was a cataclysm almost 1000's years ago, people are now rediscovering magic and its uses. SP magic is really evil or even associated with evil, it is just new and mysterious. People are unsure of what it does.</p><p></p><p>I have read a few systems with a low magic flare to try and get some ideas. Adventures in Middle Earth, lots of home-brew type settings and a low fantasy setting PDF that I found on Drivethrurpg. </p><p></p><p>I would love to hear some feedback from those who have actually used some of these systems, how did they work, what were the draw backs. </p><p></p><p>For me, I want to find or alter a system that still has Wizard types, Cleric Types and such, but that are not so magic focused. Maybe even take one of the hybrid classes and reskin it to be a wizard or cleric. </p><p></p><p>I would allow the fighter, rogue, barbarian and reskin ranger to be with out spells. I like some of the classes in the Middle Earth source book, probably will use them. I also like the Loremaster, but am struggling with figuring out how to grant that class some spells. </p><p></p><p>Anyway, I did find this PDF and rather like it, including the approach to spells. I may use this and the spell list in the Loremaster book to recreate the class. I have no idea who made it as the website it was hosted on is no longer working. </p><p></p><p>Anyway I would love feedback...</p></blockquote><p></p>
[QUOTE="Redfinger, post: 8058478, member: 7025739"] HI guys, I joined this forum so I can explore some ideas. I have been doing some research and searching many forums. It seems that when people talk a low magic setting, it kind of defaults to this dark mystery, sorcery, necromancy type setting....that is not the type of low magic setting I am trying to create. In my homebrew setting, magic is new. There was a cataclysm almost 1000's years ago, people are now rediscovering magic and its uses. SP magic is really evil or even associated with evil, it is just new and mysterious. People are unsure of what it does. I have read a few systems with a low magic flare to try and get some ideas. Adventures in Middle Earth, lots of home-brew type settings and a low fantasy setting PDF that I found on Drivethrurpg. I would love to hear some feedback from those who have actually used some of these systems, how did they work, what were the draw backs. For me, I want to find or alter a system that still has Wizard types, Cleric Types and such, but that are not so magic focused. Maybe even take one of the hybrid classes and reskin it to be a wizard or cleric. I would allow the fighter, rogue, barbarian and reskin ranger to be with out spells. I like some of the classes in the Middle Earth source book, probably will use them. I also like the Loremaster, but am struggling with figuring out how to grant that class some spells. Anyway, I did find this PDF and rather like it, including the approach to spells. I may use this and the spell list in the Loremaster book to recreate the class. I have no idea who made it as the website it was hosted on is no longer working. Anyway I would love feedback... [/QUOTE]
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