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5e lvl 5 Wizard...what spells do you suggest?
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<blockquote data-quote="Falling Icicle" data-source="post: 6593629" data-attributes="member: 17077"><p>For 1st level, you'll almost always want to take shield and mage armor (unless you're a mountain dwarf or can otherwise wear armor). Absorb elements is also a life saver. I don't recommend sleep past level 5. You're better off just casting magic missile at that point. Thunderwave is a great "get off me!" spell, just beware the very loud noise it makes. Disguise self is great if you want to be sneaky. Feather fall is a must if you want to fly.</p><p></p><p>For 2nd level, I always recommend misty step. Scorching ray is also a good choice for an evoker. Blindness/deafness is a pretty mean debuff that doesn't require concentration. Some other great spells are enlarge/reduce, hold person, invisibility, levitate, and mirror image.</p><p></p><p>For 3rd level, counterspell is fantastic. Fireball and lightning bolt are obviously good choices for an evoker. Hypnotic pattern is very powerful. Haste will make the fighter types love you. Fly is also a great choice - just make sure you always have feather fall prepared!</p><p></p><p>These are the level 1-3 wizard ritual spells:</p><p>1st: alarm, comprehend languages, detect magic, find familiar, illusory script, identify, Tenser's floating disk, unseen servant</p><p>2nd: gentle repose, magic mouth, skywrite</p><p>3rd: feign death, Leomund's tiny hut, phantom steed, water breathing</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 6593629, member: 17077"] For 1st level, you'll almost always want to take shield and mage armor (unless you're a mountain dwarf or can otherwise wear armor). Absorb elements is also a life saver. I don't recommend sleep past level 5. You're better off just casting magic missile at that point. Thunderwave is a great "get off me!" spell, just beware the very loud noise it makes. Disguise self is great if you want to be sneaky. Feather fall is a must if you want to fly. For 2nd level, I always recommend misty step. Scorching ray is also a good choice for an evoker. Blindness/deafness is a pretty mean debuff that doesn't require concentration. Some other great spells are enlarge/reduce, hold person, invisibility, levitate, and mirror image. For 3rd level, counterspell is fantastic. Fireball and lightning bolt are obviously good choices for an evoker. Hypnotic pattern is very powerful. Haste will make the fighter types love you. Fly is also a great choice - just make sure you always have feather fall prepared! These are the level 1-3 wizard ritual spells: 1st: alarm, comprehend languages, detect magic, find familiar, illusory script, identify, Tenser's floating disk, unseen servant 2nd: gentle repose, magic mouth, skywrite 3rd: feign death, Leomund's tiny hut, phantom steed, water breathing [/QUOTE]
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Community
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5e lvl 5 Wizard...what spells do you suggest?
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