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[5E] Maximum Support
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<blockquote data-quote="RogueJK" data-source="post: 7888893" data-attributes="member: 170"><p>Life Cleric 1/Lore Bard X is a great support character.</p><p></p><p>You spend combat primarily buffing/debuffing, Concentrating on spells like Bless/Bane or Faerie Fire (or Haste from Magic Secrets), handing out Bardic Inspiration, using Cutting Words to intercede, tossing around Vicious Mockery for disadvantage, and swooping in with Healing Words as needed when someone goes down. You also have some great control spells to utilize too, like Hideous Laughter, Hold Person/Monster, Confusion, Crown of Madness, Hypnotic Pattern, Stinking Cloud, etc. You can do all the above while hunkered down behind your Medium/Heavy Armor and Shield, and never even need to pick up a weapon or cast a damage spell yourself (other than the incidental damage from Vicious Mockery).</p><p></p><p>Then after combat, Song of Rest plus access to Magic Secrets healing spells like Goodberry, Aura of Vitality, or Healing Spirit provide nice boosts to party recovery, with these spells buoyed further by your Life Cleric Disciple of Life ability.</p><p></p><p>Outside of combat, you're a Skill Monkey with lots of skill proficiencies plus half-proficiency on everything else, and access to various useful utility spells to boot. And liberal use of the Guidance cantrip helps with everyone's skill checks.</p><p></p><p></p><p>Like most primary support characters, it's not as ideal in a 2/3 person party, where additional direct damage may be needed to win combats. But it shines in a 4/5+ person party.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7888893, member: 170"] Life Cleric 1/Lore Bard X is a great support character. You spend combat primarily buffing/debuffing, Concentrating on spells like Bless/Bane or Faerie Fire (or Haste from Magic Secrets), handing out Bardic Inspiration, using Cutting Words to intercede, tossing around Vicious Mockery for disadvantage, and swooping in with Healing Words as needed when someone goes down. You also have some great control spells to utilize too, like Hideous Laughter, Hold Person/Monster, Confusion, Crown of Madness, Hypnotic Pattern, Stinking Cloud, etc. You can do all the above while hunkered down behind your Medium/Heavy Armor and Shield, and never even need to pick up a weapon or cast a damage spell yourself (other than the incidental damage from Vicious Mockery). Then after combat, Song of Rest plus access to Magic Secrets healing spells like Goodberry, Aura of Vitality, or Healing Spirit provide nice boosts to party recovery, with these spells buoyed further by your Life Cleric Disciple of Life ability. Outside of combat, you're a Skill Monkey with lots of skill proficiencies plus half-proficiency on everything else, and access to various useful utility spells to boot. And liberal use of the Guidance cantrip helps with everyone's skill checks. Like most primary support characters, it's not as ideal in a 2/3 person party, where additional direct damage may be needed to win combats. But it shines in a 4/5+ person party. [/QUOTE]
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