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General Tabletop Discussion
D&D Older Editions
5e monsters and spells in ad&d 2e
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<blockquote data-quote="Terraproxy" data-source="post: 6962245" data-attributes="member: 6865057"><p>Perhaps this needs some context:</p><p> I am actually trying to run a fading suns campaign with the system of ad&d 2e because I loved everything about fading suns except the victory point system. AT first I thought of 5e, but it doesn't have psionics, I don't know anything about 4e and I heard pretty nasty things of 3e. The only system I heard it was mostly ok was ad&d, So that leaves 2e as the only choice.</p><p></p><p>Another chief reason for this is because 2e has the skills and powers source books. MY main plan is to use that book to translate the character creation point system of fading suns into the 2e customization system.</p><p>IM also planning to translate things from new wold of darkness into 2e, specifically vampire, werewolf,changeling,Geist and princess.</p><p></p><p>in short, I want to run a fading suns themed campaign with the 2e system with new world of darkness elements as unlockable prestige classes. (Heroic noir horror in a science fantasy)</p><p></p><p>My only real problem are the monsters, I really liked the 5e monsters that are for sale in dmguild and rpgnow (there are a faerun, raven loft and planar bestiaries for for 5e and there is a huge book called tome of beasts).</p><p>I just couldn't find a guide to a backwards conversion, so I just thought, since I heard skills and powers kind of destroys the normal monsters of 2e because of crazy customization, maybe the 5e monsters as they are could prove a better challenge because they are already very customized in contrast to normal 2e monsters.</p><p></p><p>Finally, I'm a lone gamer. I will be using the mythic gm emulator to make a massive one player pve campaign, so I don't particularly care for balance, in fact, the more unbanlaced is the setting against me, the better.</p></blockquote><p></p>
[QUOTE="Terraproxy, post: 6962245, member: 6865057"] Perhaps this needs some context: I am actually trying to run a fading suns campaign with the system of ad&d 2e because I loved everything about fading suns except the victory point system. AT first I thought of 5e, but it doesn't have psionics, I don't know anything about 4e and I heard pretty nasty things of 3e. The only system I heard it was mostly ok was ad&d, So that leaves 2e as the only choice. Another chief reason for this is because 2e has the skills and powers source books. MY main plan is to use that book to translate the character creation point system of fading suns into the 2e customization system. IM also planning to translate things from new wold of darkness into 2e, specifically vampire, werewolf,changeling,Geist and princess. in short, I want to run a fading suns themed campaign with the 2e system with new world of darkness elements as unlockable prestige classes. (Heroic noir horror in a science fantasy) My only real problem are the monsters, I really liked the 5e monsters that are for sale in dmguild and rpgnow (there are a faerun, raven loft and planar bestiaries for for 5e and there is a huge book called tome of beasts). I just couldn't find a guide to a backwards conversion, so I just thought, since I heard skills and powers kind of destroys the normal monsters of 2e because of crazy customization, maybe the 5e monsters as they are could prove a better challenge because they are already very customized in contrast to normal 2e monsters. Finally, I'm a lone gamer. I will be using the mythic gm emulator to make a massive one player pve campaign, so I don't particularly care for balance, in fact, the more unbanlaced is the setting against me, the better. [/QUOTE]
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