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<blockquote data-quote="TBeholder" data-source="post: 6962655" data-attributes="member: 41606"><p>Fading Suns? IMHO any *D&D isn't the best engine to run FS.</p><p>There was a conversion to Savage Worlds.</p><p>If you want your own, the most obvious choice is another tri-stat, e.g. <a href="http://www.forgottenfutures.com/" target="_blank">Forgotten Futures</a>. The second most obvious choice is d10 (Warhammer Fantasy RP / Warhammer 40k RP).</p><p></p><p> Well, yeah.</p><p>But does this matter? FS differs sufficiently that no matter which core you'll use, you'll need to convert both types of powers into it rather than substitute anyway.</p><p></p><p> PO is good. Though half-baked and doesn't have an usable psionics system either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>FS could just as well be translated to <a href="http://www.rpgnow.com/product/86467/Stars-Without-Number-Free-Edition" target="_blank">Stars Without Number</a> (it's something like a space/post-apocalyptic D&D retroclone - rather close) which uses skill points (you will still need to tweak psionics). Even with free books (core + Mandate Archives) you can emulate a lot.</p><p></p><p>Also, if you think "Lifepaths" system (from free optional supplement for FS2, for chargen using ready themed packages, such as "Faction: Noble, House Hazat + Upbringing: Rural Estate + Apprenticeship: Military + Early Career: Questing") was a good idea, SWN already uses background and training skill packages.</p><p>40k RP is point-buy, except without the middleman (character points) - you spend XP directly on advances. And it goes on a gleeful rampage with alternate ranks (variant levels) and advancement packages.</p><p>Alternity is also point-buy, and has branching skill system. And good spaceship rules with free add-on <em>Warships</em>.</p><p></p><p> If you want "unlockable prestige classes", Elite Advancement Packages from WH40 RP - if the character meets prerequisites, at any time just spend XP, apply immediate changes if any, and then it allows to "buy" advances from the associated list in addition to what the class/level normally provides.</p></blockquote><p></p>
[QUOTE="TBeholder, post: 6962655, member: 41606"] Fading Suns? IMHO any *D&D isn't the best engine to run FS. There was a conversion to Savage Worlds. If you want your own, the most obvious choice is another tri-stat, e.g. [url=http://www.forgottenfutures.com/]Forgotten Futures[/url]. The second most obvious choice is d10 (Warhammer Fantasy RP / Warhammer 40k RP). Well, yeah. But does this matter? FS differs sufficiently that no matter which core you'll use, you'll need to convert both types of powers into it rather than substitute anyway. PO is good. Though half-baked and doesn't have an usable psionics system either. ;) FS could just as well be translated to [url=http://www.rpgnow.com/product/86467/Stars-Without-Number-Free-Edition]Stars Without Number[/url] (it's something like a space/post-apocalyptic D&D retroclone - rather close) which uses skill points (you will still need to tweak psionics). Even with free books (core + Mandate Archives) you can emulate a lot. Also, if you think "Lifepaths" system (from free optional supplement for FS2, for chargen using ready themed packages, such as "Faction: Noble, House Hazat + Upbringing: Rural Estate + Apprenticeship: Military + Early Career: Questing") was a good idea, SWN already uses background and training skill packages. 40k RP is point-buy, except without the middleman (character points) - you spend XP directly on advances. And it goes on a gleeful rampage with alternate ranks (variant levels) and advancement packages. Alternity is also point-buy, and has branching skill system. And good spaceship rules with free add-on [I]Warships[/I]. If you want "unlockable prestige classes", Elite Advancement Packages from WH40 RP - if the character meets prerequisites, at any time just spend XP, apply immediate changes if any, and then it allows to "buy" advances from the associated list in addition to what the class/level normally provides. [/QUOTE]
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