Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
5e monsters and spells in ad&d 2e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Terraproxy" data-source="post: 6962730" data-attributes="member: 6865057"><p>first of all, thank you very much for your time!</p><p>I really appreciate all of your suggestions, the thing is, I had no idea those exited in the first place, so a lot of your mechanical explanation flew over my head... still, thank for your insight, it's never late to broaden horizons.</p><p></p><p>I think you believe I want a sci fi setting. I really don't like that sci fi that much, but I start to like it a lot when it revolves about magitech. What I want is a perfect hybrid of sci and fantasy, and most of your suggestions appeared to relvove around hard sci fi. I actually choose fading suns because tv tropes promised that no matter how sci fi the setiing is, you can always flavour it as fantasy, if my memory serves me right, they said fading suns is as fantasy as you want to to be. Well ok, I want it 33% fantasy 33% sci fi and 33% a combination of both. (Elf techno-psi druids vs magi-cyber warlock orcs in spaceships fueled by elementals)</p><p></p><p>for this reasoning alone I thought of D&D, to try to reach those percentages. I also choose D&D because I want to steampunkify the sci fi part, and since I heard that conversions between 3.5 and 2e are not super hard,I plan to steal a lot of stuff from eberron, not to mention I really want a horror atmosphere to all of this, so I will also steal from ravenloft a lot. </p><p></p><p>I have heard that players options is indeed iffy, but again, tv tropes promised me that a careful use of them could put martials and spell casters in more equal ground, so I'm willing to risk it if only because I don't see any other alternative to blend flavourly and mechanically fading suns, D&D and new world of darkness.</p><p></p><p>Finally, regarding psionics, I just planned to steal them both from eberron and dark sun and run them accordingly to vanilla 2e. The reasoning for the prestige classes was based on adapting the abilities of supernaturals as unlockable pcs kits customized with player options. Because I ultimately want to be a steamtech_psi Magic girl elf warrior fueled with the arcane power of love against a magi_steamcyber werewolf dwarf Cleric fueled with the eldritch power of chaos, I don't think war hammer 40,000 would that useful.</p><p></p><p>All of this is precisely why I just want to steal te 5e monsters as they are. The 2e monsters are very bland in comparation, and since my pcs will be super customized, I know they will tear them apart. The 5e monsters have a lot of statues and abilities, I thought they could be comparable to my high custom pcs, even if they end up not being that much of a challenge, I have several house rules planned to limit my pcs in power, such as permanent curse and corruption from magic abuse or crippling madness for cyber abuse. And if everything fails, I'll just buff the monsters to the max.</p><p></p><p>in the end, balance is the least of my worries, I want a unbanlanced campaign against me, I don't even care for pc optimization. If the result of this is sub optimal pcs against powerful monsters , I'm all for it. I simply wish a decent mechanically runnable campaign, perfect balance be damned. So, in all honestly, if I do all of the above... what are my chances for success? (If you say 40% or above I will make an important pc in your name!)</p></blockquote><p></p>
[QUOTE="Terraproxy, post: 6962730, member: 6865057"] first of all, thank you very much for your time! I really appreciate all of your suggestions, the thing is, I had no idea those exited in the first place, so a lot of your mechanical explanation flew over my head... still, thank for your insight, it's never late to broaden horizons. I think you believe I want a sci fi setting. I really don't like that sci fi that much, but I start to like it a lot when it revolves about magitech. What I want is a perfect hybrid of sci and fantasy, and most of your suggestions appeared to relvove around hard sci fi. I actually choose fading suns because tv tropes promised that no matter how sci fi the setiing is, you can always flavour it as fantasy, if my memory serves me right, they said fading suns is as fantasy as you want to to be. Well ok, I want it 33% fantasy 33% sci fi and 33% a combination of both. (Elf techno-psi druids vs magi-cyber warlock orcs in spaceships fueled by elementals) for this reasoning alone I thought of D&D, to try to reach those percentages. I also choose D&D because I want to steampunkify the sci fi part, and since I heard that conversions between 3.5 and 2e are not super hard,I plan to steal a lot of stuff from eberron, not to mention I really want a horror atmosphere to all of this, so I will also steal from ravenloft a lot. I have heard that players options is indeed iffy, but again, tv tropes promised me that a careful use of them could put martials and spell casters in more equal ground, so I'm willing to risk it if only because I don't see any other alternative to blend flavourly and mechanically fading suns, D&D and new world of darkness. Finally, regarding psionics, I just planned to steal them both from eberron and dark sun and run them accordingly to vanilla 2e. The reasoning for the prestige classes was based on adapting the abilities of supernaturals as unlockable pcs kits customized with player options. Because I ultimately want to be a steamtech_psi Magic girl elf warrior fueled with the arcane power of love against a magi_steamcyber werewolf dwarf Cleric fueled with the eldritch power of chaos, I don't think war hammer 40,000 would that useful. All of this is precisely why I just want to steal te 5e monsters as they are. The 2e monsters are very bland in comparation, and since my pcs will be super customized, I know they will tear them apart. The 5e monsters have a lot of statues and abilities, I thought they could be comparable to my high custom pcs, even if they end up not being that much of a challenge, I have several house rules planned to limit my pcs in power, such as permanent curse and corruption from magic abuse or crippling madness for cyber abuse. And if everything fails, I'll just buff the monsters to the max. in the end, balance is the least of my worries, I want a unbanlanced campaign against me, I don't even care for pc optimization. If the result of this is sub optimal pcs against powerful monsters , I'm all for it. I simply wish a decent mechanically runnable campaign, perfect balance be damned. So, in all honestly, if I do all of the above... what are my chances for success? (If you say 40% or above I will make an important pc in your name!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
5e monsters and spells in ad&d 2e
Top