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5E: Monstrous Arthropods for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 9796678" data-attributes="member: 57383"><p>That's doable, but we'd need to make the <em><strong>Swallow</strong></em> involve a saving throw otherwise the Wriggler will be making two bite attacks in that round which would increase the DPR into Challenge 1/2 (100 XP) territory.</p><p></p><p>Come to think of it, if the grapple ends when the wriggler swallows its opponent it can do bite and swallow damage in subsequent rounds which'll also make it Challenge 1/2 (100 XP).</p><p></p><p>To prevent that and keep it Challenge 1/4 (50 XP) we'd need to tweak the wording like so:</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 26px"><strong>Version One (Swallows as Action on the Following Round)</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 22px"><strong>Actions</strong></span></p> <p style="margin-left: 20px"><em><strong>Bite.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the wriggler can't bite another target.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Swallow.</strong></em> The wriggler makes one bite attack against a Small or smaller target it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time.</p> <p style="margin-left: 20px"> If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.</p> <p style="margin-left: 20px">OR</p> <p style="margin-left: 20px"> If the wriggler takes 10 damage or more on a single turn from a creature inside it, the wriggler must succeed on a DC 12 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the wriggler. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 26px"><strong>Version Two (Swallows as Bonus Action)</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 22px"><strong>Actions</strong></span></p> <p style="margin-left: 20px"><em><strong>Bite.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the wriggler can't bite another target.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 22px"><strong>Bonus Actions</strong></span></p> <p style="margin-left: 20px"><em><strong>Swallow.</strong></em> The wriggler targets is a Small or smaller creature it is grappling. The creature must succeed on a DC 12 Dexterity saving throw or be swallowed by the wriggler. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time..</p> <p style="margin-left: 20px"> If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 26px"><strong>Version Three (Swallows as part of Bite)</strong></span></p> <p style="margin-left: 20px"><span style="font-size: 22px"><strong>Actions</strong></span></p> <p style="margin-left: 20px"><em><strong>Bite.</strong> Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it must succeed on a DC 12 Dexterity saving throw or be swallowed by the wriggler. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time.</p> <p style="margin-left: 20px"> If the wriggler takes 10 damage or more on a single turn from a creature inside it, the wriggler must succeed on a DC 12 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the wriggler and ends the grapple. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.</p> <p style="margin-left: 20px"></p><p>I'm fine with either <strong>Version One</strong> or <strong>Version Two</strong> so which do you prefer?</p></blockquote><p></p>
[QUOTE="Cleon, post: 9796678, member: 57383"] That's doable, but we'd need to make the [i][b]Swallow[/b][/i] involve a saving throw otherwise the Wriggler will be making two bite attacks in that round which would increase the DPR into Challenge 1/2 (100 XP) territory. Come to think of it, if the grapple ends when the wriggler swallows its opponent it can do bite and swallow damage in subsequent rounds which'll also make it Challenge 1/2 (100 XP). To prevent that and keep it Challenge 1/4 (50 XP) we'd need to tweak the wording like so: [indent] [size=7][b]Version One (Swallows as Action on the Following Round)[/b][/size] [size=6][b]Actions[/b][/size] [i][b]Bite.[/b] Melee Weapon Attack:[/i] +4 to hit, reach 5 ft., one target. [i]Hit:[/i] 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the wriggler can't bite another target. [i][b]Swallow.[/b][/i] The wriggler makes one bite attack against a Small or smaller target it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone. OR If the wriggler takes 10 damage or more on a single turn from a creature inside it, the wriggler must succeed on a DC 12 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the wriggler. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone. [size=7][b]Version Two (Swallows as Bonus Action)[/b][/size] [size=6][b]Actions[/b][/size] [i][b]Bite.[/b] Melee Weapon Attack:[/i] +4 to hit, reach 5 ft., one target. [i]Hit:[/i] 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the wriggler can't bite another target. [size=6][b]Bonus Actions[/b][/size] [i][b]Swallow.[/b][/i] The wriggler targets is a Small or smaller creature it is grappling. The creature must succeed on a DC 12 Dexterity saving throw or be swallowed by the wriggler. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time.. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone. [size=7][b]Version Three (Swallows as part of Bite)[/b][/size] [size=6][b]Actions[/b][/size] [i][b]Bite.[/b] Melee Weapon Attack:[/i] +4 to hit, reach 5 ft., one target. [i]Hit:[/i] 6 (1d8 + 2) piercing damage. If the target is a Small or smaller creature, it must succeed on a DC 12 Dexterity saving throw or be swallowed by the wriggler. A swallowed creature is blinded, grappled and restrained, has total cover against attacks and other effects outside the wriggler, and takes 7 (2d6) acid damage at the start of each of the wriggler's turns. A wriggler can have only one creature swallowed at a time. If the wriggler takes 10 damage or more on a single turn from a creature inside it, the wriggler must succeed on a DC 12 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the wriggler and ends the grapple. If the wriggler dies, a swallowed creature is no longer grappled and restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone. [/INDENT] I'm fine with either [b]Version One[/b] or [b]Version Two[/b] so which do you prefer? [/QUOTE]
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