Hello folks, sorry for putting you through the ordeal of reading a textwall written in poor English, but I'm no native speaker and I need an external (and quite urgent) advice for my build.
I'm playing a level 7 Half Orc BattleMaster (STR Build, Dueling Fighting style) wielding a +1 Longsword and a +1 shield. The party I'm in (Rogue, Bard, Wizard, Cleric) is pretty squishy, with only the Cleric being able to take a beating; I'm also the only character that gets in the thick of melee, as the other players prefer a more cautious ranged approach (yes, even the Cleric). So, naturally, I end up filling the role of the tank and I'm always the first, and sometimes to only one, to be targeted during battle. So I need a way to improve my bulk and battlefield control, and I'm thinking of multiclassing into barbarian after level 8 as I have the DEX to pull it off without massive repercussions on my AC... but first I'd like to get a feat and I've been absurdly indecisive about it.
Sorry again for the textwall, and thank you in advance for any suggestion.
I'm playing a level 7 Half Orc BattleMaster (STR Build, Dueling Fighting style) wielding a +1 Longsword and a +1 shield. The party I'm in (Rogue, Bard, Wizard, Cleric) is pretty squishy, with only the Cleric being able to take a beating; I'm also the only character that gets in the thick of melee, as the other players prefer a more cautious ranged approach (yes, even the Cleric). So, naturally, I end up filling the role of the tank and I'm always the first, and sometimes to only one, to be targeted during battle. So I need a way to improve my bulk and battlefield control, and I'm thinking of multiclassing into barbarian after level 8 as I have the DEX to pull it off without massive repercussions on my AC... but first I'd like to get a feat and I've been absurdly indecisive about it.
- On paper, Sentinel looks like a match made in heaven for my fighter and it's my primary choice, but I'm not totally sold on its actual utility. On my table we can go for months without a monster provoking OAs, as the DM loves to throw at us small armies instead of single big monster. My character always get surrounded and beaten by enemies holding their ground, so I won't get much mileage from the speed reducing feature. Is the reaction attack in clutch situations, on top of a possibile maneuver, really worth a feat?
- Shield master is a close second, seeing as my table rules it without the errata; I can't really use the bash to push prone the opponent without hampering the rest of the party, but the push back is nice for preventing OAs, and the half-evasion comboes really well with the barbarian levels I'm about to take.
- Resilient Wisdom is always good, as my WIS score is only 10 and I dig the idea of a Steel will fighter.
Sorry again for the textwall, and thank you in advance for any suggestion.