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The
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is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
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5E Psionics Alert! The Mystic Is Back In Unearthed Arcana
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<blockquote data-quote="Aldarc" data-source="post: 7710877" data-attributes="member: 5142"><p>I would say that one part of the problem - not the whole, only a portion - is the potentially culturally insensitive undertones that results in hardwire connecting psionics with the Far Realms. This may sound ridiculous or being overly sensitive, but please hear me out. In the popular imagining of D&D, the Far Realms represents the "aberrant." As you say, aberrations and Lovecraftian and Freudian psychological horrors come from there. The Far Realms are the exotic "far realms" on the margins of our sense of normal planes. A lot of the psychic and mental powers from these denizens is likely meant to reflect Lovecraftian horror. At the same time, however, a lot of the powers, flavor, and such of psionics have also been tied to real world cultures, particularly from South and East Asia. Chakras. Dorjes. Astral projection. Flavors of mind over matter Hindu and Buddhist mystics. (As well as New Age and Psuedoscientific appropriation of these concepts.) In a number of campaigns that do not assume a sort of pseudo-European setting, psionics may be serve as a more appropriate aesthetic or model for the nature of magic, mystical powers, or supernatural. But when you say that psionics comes from the Far Realms, you risk attaching the Far Realms' baggage (e.g. exotic, aberrant, marginal, etc.) to real world cultures: i.e. "your norm is exotic."</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7710877, member: 5142"] I would say that one part of the problem - not the whole, only a portion - is the potentially culturally insensitive undertones that results in hardwire connecting psionics with the Far Realms. This may sound ridiculous or being overly sensitive, but please hear me out. In the popular imagining of D&D, the Far Realms represents the "aberrant." As you say, aberrations and Lovecraftian and Freudian psychological horrors come from there. The Far Realms are the exotic "far realms" on the margins of our sense of normal planes. A lot of the psychic and mental powers from these denizens is likely meant to reflect Lovecraftian horror. At the same time, however, a lot of the powers, flavor, and such of psionics have also been tied to real world cultures, particularly from South and East Asia. Chakras. Dorjes. Astral projection. Flavors of mind over matter Hindu and Buddhist mystics. (As well as New Age and Psuedoscientific appropriation of these concepts.) In a number of campaigns that do not assume a sort of pseudo-European setting, psionics may be serve as a more appropriate aesthetic or model for the nature of magic, mystical powers, or supernatural. But when you say that psionics comes from the Far Realms, you risk attaching the Far Realms' baggage (e.g. exotic, aberrant, marginal, etc.) to real world cultures: i.e. "your norm is exotic." [/QUOTE]
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5E Psionics Alert! The Mystic Is Back In Unearthed Arcana
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