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5E Psionics Alert! The Mystic Is Back In Unearthed Arcana
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<blockquote data-quote="MoonSong" data-source="post: 7711025" data-attributes="member: 6689464"><p>The Far realms connection was just bad. In a way was fluffy and made sense, but it wasn't the right kind of fluffy. Psionics was about celebrating the hidden human potential, with the far realm connection all that suddenly turned into damaged goods. And well have you paid attention to Lovecraft? Beyond "cool horror" factor his whole corpus is an essay on human madness, it is disturbing and reeks of despair and helplessness. Not the kind of emotions I want on my D&D. </p><p></p><p></p><p></p><p>I still don't like them, they promote antisocial behaviors in game and they also promote the idea that wizards are the "right way" to dabble in the supernatural. Sorcerer? claws, wings, and even actual quirks of their own, Mystic? OCD and poor personal hygiene. Even if optional, these things have the bad habit of being persistent and later become mandatory. The stuff with dragons and sorcerers? it was a suggestion of a possible explanation for the magic in the blood, a suggestion, now unless you are fine with the random nature of the chaos, all sorcerers in core are scaly winged transhumans.</p><p></p><p></p><p></p><p>As far as I understand, mystics can choose any discipline, not just those from their own order. Except for bonus disciplines of course.</p><p></p><p></p><p></p><p>Once a spellbook enters the picture you are not a sorcerer anymore IMO</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7711025, member: 6689464"] The Far realms connection was just bad. In a way was fluffy and made sense, but it wasn't the right kind of fluffy. Psionics was about celebrating the hidden human potential, with the far realm connection all that suddenly turned into damaged goods. And well have you paid attention to Lovecraft? Beyond "cool horror" factor his whole corpus is an essay on human madness, it is disturbing and reeks of despair and helplessness. Not the kind of emotions I want on my D&D. I still don't like them, they promote antisocial behaviors in game and they also promote the idea that wizards are the "right way" to dabble in the supernatural. Sorcerer? claws, wings, and even actual quirks of their own, Mystic? OCD and poor personal hygiene. Even if optional, these things have the bad habit of being persistent and later become mandatory. The stuff with dragons and sorcerers? it was a suggestion of a possible explanation for the magic in the blood, a suggestion, now unless you are fine with the random nature of the chaos, all sorcerers in core are scaly winged transhumans. As far as I understand, mystics can choose any discipline, not just those from their own order. Except for bonus disciplines of course. Once a spellbook enters the picture you are not a sorcerer anymore IMO [/QUOTE]
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5E Psionics Alert! The Mystic Is Back In Unearthed Arcana
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