Quick comments and questions on the story:
I don't feel like I have a good guess on what kind of ghost we're dealing with yet. The arc of the story isn't looking good for Blaise making friends with Van Djik though. I'm guessing he took a slave or slaves and it went horribly wrong. He valued freedom and betrayed that possibly by taking on a slave who was also a vodoun that cursed him and the ship. I'm not sure how Blaise is going to react yet. I know that when he heard Van Djik mention his time as a slave that Blaise was immediately on his side. I don't know how Blaise will react to the foreshadowed turn.
[MENTION=20323]Quickleaf[/MENTION] I would like for Blaise to be able to engage Van Djik if possible. Paladins have an ability to cure diseases by expending 5 HP from their Lay on Hands pool. I am under no illusion that Blaise could actually cure whatever is infecting the dwarf, but would you allow it to provide a brief respite or restoration of strength for his story. Maybe give him a flash of hope that fate can be cheated?
My thought is that Blaise wants this man's trust and definitely wants to hear the end of the story so he's willing to show some cards if it helps him stack the deck in his favor.
Annnnd...just realized 2 people can get this, so it's best if I don't spoil.
PMing my guess.l

She's either swooning or broken-hearted over his vow of chastity. I cannae tell.![]()
Kat would only accept vows of chastity as a challenge

Quickleaf's +5/-5 result trees are genuinely amazing. I need to keep that rule of thumb in mind when I DM next.
Blaise is a paladin! But, he's a paladin of vengeance which means that he's very driven towards vengeance against slavers and towards freeing slaves. Drinking and carousing are still available. Everyone has a moral code. His is very loose in places and incredibly rigid in one area. He is just able to back up his code with smites.
Yep. Great that you're following; that will make integrating into game easier.FYI: I have been keeping up with the roleplaying IC:
As of Wednesday, 17th May 2017, the thread shows that Nia knows what's what about Van Djik and his ghost story, and about his fate. Blaise now has the hardwood key. The moonlight is weak and day is approaching. Ghede waits without.
Solid. A lot of good rolls in this game.To start firming up a character, I rolled some stats on Coyote Code last night:
Anonymous (rolled 2017-05-16 22:20:59)
Scores: 16, 12, 13, 15, 14, 12 (That looks awfully good to me.)
Yep, those homebrew cantrips are a lotta fun.If taking Variant Human, the Feat at 1st level would just about have to be "Magic Initiate" in order to get more cantrips. The Sorcerer class has a plethora of options, and the Ship Mage adds eight more, so it's hard to get more Mending (which Old Zef already has) and Ghost Rigging and Unfasten and Buoyancy and still have space available to get even one attack cantrip, for a character who is going to be fairly terrible at fighting with weapons.
(Also thinking a Feat at 4th level to get Ritual Caster, but that's not nearly as clear-cut an issue.)
Aiming for what ship duty? Rigger? Diver? Carpenter, as assistant to Old Zef? (Kid was going to be a rigger, but Kid is not around now.)
So Vengeance/Justice is against Jacques Cassard, captain of the Achéron who attacked and killed many men aboard The Coral Curse?Bond(s): temporarily have three in mind: Vengeance/Justice, Redemption, Recovery (from the yellow fever, if there's a cure down on La Gloriosa). (These are subject to revision or reduction as story considerations merit, or require, or allow.)
It sounds like your character creation process is (1) fill in a bunch of game terms (e.g. class, subclass, feats, ship duty, bond, etc.) and then (2) from that extract some kind of a story.What relationships would such a person have with the rest of the party? As a Ship Mage, he has been sailing for a year or five, or ten, so he has met some of the others? Or as a carpenter, he has worked on repairing and maintaining the ships that some of the others sailed on?* If he's to be recruited in Nassau, he should have some valid reason to already be on New Providence Island; so English nationality? (I've been brainstorming imaginary names of Englishmen, and they're all over the map in range from plain to exotic. (John David Collins? Corum "Guatama" Sidheharte? Those are merely the extremes; though Corum Sidheharte would be a better name for a Feylock instead of a Sorcerer, dangit.)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.