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5E Sunless Citadel - CG
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<blockquote data-quote="Charwoman Gene" data-source="post: 7219415" data-attributes="member: 5044"><p>As Chandra looks around the corner, an arrow is loosed, striking the stone wall near her. She can now see a door to the far west, and a goblin firing over a low wall to the north.</p><p>[ATTACH]88296[/ATTACH]</p><p>[ooc]Chandra still has an action.</p><p>[sblock=Initiative]</p><p>Goblins(Readied Actions)</p><p>Party[/sblock]</p><p>[sblock=Status]Chandra HP 9/9; AC 16</p><p>Edgar HP 6/12; AC 16</p><p>Kuhl HP 9/9; AC 16; Diseased</p><p>Serpica HP 2/8; AC 14</p><p>Goblin 1 HP 7/7; AC 13(15 w/Cover)</p><p>Goblin 2 HP 7/7; AC 13(15 w/Cover)</p><p>Goblin 3 HP 7/7; AC 13(15 w/Cover)</p><p>Goblin 4 HP 7/7; AC 13(15 w/Cover)</p><p>[/sblock]</p><p>[sblock=Goblins]Small humanoid, neutral evil</p><p>STR 8(-1) DEX 14(+2) CON 10(+0)</p><p>INT 10(+0) WIS 8(-1) CHA 8(-1)</p><p>CHALLENGE 1/4 (50 XP)</p><p>ARMOR CLASS</p><p>15 (Leather Armor, Shield) 13 while using bows</p><p>HIT POINTS 7</p><p>SPEED 30 ft.</p><p>Skills Stealth +6</p><p>Senses</p><p>Darkvision 60 ft., Passive Perception 9</p><p>Languages</p><p>Common, Goblin</p><p>Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.</p><p>Actions</p><p>Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.</p><p>Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.</p><p>[/sblock]</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177091" target="_blank">Perception vs. Chandra passive Stealth DC 13: 1D20-1 = [18]-1 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177091" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177090" target="_blank">Readied Shortbow on Chandra AC 16: 1D20+4 = [16]+4 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177090" target="_blank">1D6+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177090" target="_blank"></a></p><p>Correction: Chandra would have 3/4 cover, so AC 21.[/ooc]</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7219415, member: 5044"] As Chandra looks around the corner, an arrow is loosed, striking the stone wall near her. She can now see a door to the far west, and a goblin firing over a low wall to the north. [ATTACH=CONFIG]88296._xfImport[/ATTACH] [ooc]Chandra still has an action. [sblock=Initiative] Goblins(Readied Actions) Party[/sblock] [sblock=Status]Chandra HP 9/9; AC 16 Edgar HP 6/12; AC 16 Kuhl HP 9/9; AC 16; Diseased Serpica HP 2/8; AC 14 Goblin 1 HP 7/7; AC 13(15 w/Cover) Goblin 2 HP 7/7; AC 13(15 w/Cover) Goblin 3 HP 7/7; AC 13(15 w/Cover) Goblin 4 HP 7/7; AC 13(15 w/Cover) [/sblock] [sblock=Goblins]Small humanoid, neutral evil STR 8(-1) DEX 14(+2) CON 10(+0) INT 10(+0) WIS 8(-1) CHA 8(-1) CHALLENGE 1/4 (50 XP) ARMOR CLASS 15 (Leather Armor, Shield) 13 while using bows HIT POINTS 7 SPEED 30 ft. Skills Stealth +6 Senses Darkvision 60 ft., Passive Perception 9 Languages Common, Goblin Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. Actions Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. [/sblock] [url=http://roll.coyotecode.net/lookup.php?rollid=177091]Perception vs. Chandra passive Stealth DC 13: 1D20-1 = [18]-1 = 17 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=177090]Readied Shortbow on Chandra AC 16: 1D20+4 = [16]+4 = 20 1D6+2 = [5]+2 = 7 [/url] Correction: Chandra would have 3/4 cover, so AC 21.[/ooc] [/QUOTE]
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