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5E - Thoul
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<blockquote data-quote="Wolf118" data-source="post: 6571854" data-attributes="member: 72051"><p>If you compare the Ghoul's stats to the MONSTER STATISTICS BY CHALLENGE RATING table on p274 of the DMG, it has an offensive CR of 1 (based on 9 damage/round for the bite) and defensive CR of 1/8 (based on 22 HP). However, the damage and condition immunities (poison, charmed, exhaustion, poisoned) give the ghoul an effective HP of 44 (DMG, p277), which is a defensive CR of 1/4. So the average CR is 0.625, which is rounded to the nearest CR of 1/2. According the DMG then, the ghoul CR is incorrect.</p><p></p><p>The Ghast has an offensive CR of 1 (based on 12 damage/round for the bite), and a defensive CR of 1/4 (based on 36 HP). However, the damage resistance, immunities, and condition immunities bump the HP to 72, which is a defensive CR of 1. Stench gives +1 to effective AC (DMG, pp280-281), but this isn't a factor since CR 1 assumes AC 13, and there needs to be a difference of 2+ points to change the CR. Turning Defiance doesn't affect CR, so the Ghast should be CR 1, according to the DMG.</p><p></p><p>So the Ghoul and Ghast seem to be underpowered.</p><p></p><p>By contrast, the Thoul above has an offensive CR of 1/2 (based on 6-8 damage/round) and a defensive CR of 1 (based on 71 HP). Regen give 3xHP gained (+9) for an effective HP of 80, which is still CR 1. That gives an average CR of 0.75, which is rounded to 1.</p><p></p><p>I'd say the Thoul is built correctly. And I will be using him in my campaign. Nice conversion, Iosue.</p></blockquote><p></p>
[QUOTE="Wolf118, post: 6571854, member: 72051"] If you compare the Ghoul's stats to the MONSTER STATISTICS BY CHALLENGE RATING table on p274 of the DMG, it has an offensive CR of 1 (based on 9 damage/round for the bite) and defensive CR of 1/8 (based on 22 HP). However, the damage and condition immunities (poison, charmed, exhaustion, poisoned) give the ghoul an effective HP of 44 (DMG, p277), which is a defensive CR of 1/4. So the average CR is 0.625, which is rounded to the nearest CR of 1/2. According the DMG then, the ghoul CR is incorrect. The Ghast has an offensive CR of 1 (based on 12 damage/round for the bite), and a defensive CR of 1/4 (based on 36 HP). However, the damage resistance, immunities, and condition immunities bump the HP to 72, which is a defensive CR of 1. Stench gives +1 to effective AC (DMG, pp280-281), but this isn't a factor since CR 1 assumes AC 13, and there needs to be a difference of 2+ points to change the CR. Turning Defiance doesn't affect CR, so the Ghast should be CR 1, according to the DMG. So the Ghoul and Ghast seem to be underpowered. By contrast, the Thoul above has an offensive CR of 1/2 (based on 6-8 damage/round) and a defensive CR of 1 (based on 71 HP). Regen give 3xHP gained (+9) for an effective HP of 80, which is still CR 1. That gives an average CR of 0.75, which is rounded to 1. I'd say the Thoul is built correctly. And I will be using him in my campaign. Nice conversion, Iosue. [/QUOTE]
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