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5th Edition: How to Make My DM Cry
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<blockquote data-quote="NewJeffCT" data-source="post: 6344781" data-attributes="member: 10784"><p>good story about 5E - XP awarded.</p><p></p><p>I found it really took a huge amount of work for me as a 3.5E DM several years back to keep my large group challenged & involved at the table when some players were semi optimized, and others just took what spells/feats they thought were cool as they leveled up (i.e., less optimized.) For the campaign climax, I actually created two huge blocks of minions (not 4e minions - just a bunch of low level fighters) that the party cleric and sorcerer (not as optimized as the party psion) could blast away at for the first few rounds of the combat. I even had my Warhammer movement trays on the table so the players would have the effect of 25 soldiers charging towards them, en masse - and, then turn 24 of the 25 soldiers to charred cinders or acid melted slag heaps. Funny thing is - they literally torched 49 out of 50 of them in the first round - one soldier was at the corner of both areas of effect and was miraculously saved, being just outside of both. (Then, I rolled a 20 for his morale check, so he thought he was invincible/blessed by his god, and charged the sorcerer, and of course, was immediately cut down...)</p><p></p><p>But, I literally had to plan things out for certain PCs in each combat. (it was a big group of 8 PCs, plus a few NPCs that tagged along)</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 6344781, member: 10784"] good story about 5E - XP awarded. I found it really took a huge amount of work for me as a 3.5E DM several years back to keep my large group challenged & involved at the table when some players were semi optimized, and others just took what spells/feats they thought were cool as they leveled up (i.e., less optimized.) For the campaign climax, I actually created two huge blocks of minions (not 4e minions - just a bunch of low level fighters) that the party cleric and sorcerer (not as optimized as the party psion) could blast away at for the first few rounds of the combat. I even had my Warhammer movement trays on the table so the players would have the effect of 25 soldiers charging towards them, en masse - and, then turn 24 of the 25 soldiers to charred cinders or acid melted slag heaps. Funny thing is - they literally torched 49 out of 50 of them in the first round - one soldier was at the corner of both areas of effect and was miraculously saved, being just outside of both. (Then, I rolled a 20 for his morale check, so he thought he was invincible/blessed by his god, and charged the sorcerer, and of course, was immediately cut down...) But, I literally had to plan things out for certain PCs in each combat. (it was a big group of 8 PCs, plus a few NPCs that tagged along) [/QUOTE]
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