Psikerlord#
Explorer
I like the OP's method of adventure writing well enough, reminds me of shadowrun a bit, but I don't think this is what is meant by 6-8 encounters in DMG.
DMG means 6-8 actual fought encounters as I understand it, which is why there are also expected to be 2 short rest breaks, to replenish party resources. If the party in fact only has 3 fights, and avoids 5, it's a 3 encounter day not 6-8. Which should be very doable.
Not that I am a big fan of the 6-8 per day guide. I think adventures should be written in a "realistic" (?) manner, using what makes sense. Then leave it to the players to figure out how they will achieve their objective. No such thing as a "balanced" encounter, there are just encounters, some easy, some hard, and some the party might have to flee from. So be it!
DMG means 6-8 actual fought encounters as I understand it, which is why there are also expected to be 2 short rest breaks, to replenish party resources. If the party in fact only has 3 fights, and avoids 5, it's a 3 encounter day not 6-8. Which should be very doable.
Not that I am a big fan of the 6-8 per day guide. I think adventures should be written in a "realistic" (?) manner, using what makes sense. Then leave it to the players to figure out how they will achieve their objective. No such thing as a "balanced" encounter, there are just encounters, some easy, some hard, and some the party might have to flee from. So be it!