Ruin Explorer
Legend
Well put yeah that is what it comes down to.I talked about this before. No one wants to vote in a change that reduces their ability, to any degree, even if they would be fine if it happened without their consent.
Forgiveness, not permission.
Re changes, I don't think any removal or class/race/spell/etc change has caused me to stop playing D&D. All the stuff that's been bad enough to cause me to stop has been either stuff that seemed superficially good or interesting, or was a mechanical thing I didn't see coming. Them ruining Bards in 3E (specifically, 3.5E didn't fix them but did move them in the right direction) didn't make me refuse to buy 3E nor did a lot of weird changes over the years. But how pervasive and annoying the class imbalance in 3E was, together with how much work it was to build encounters (and that CR was actively misleading, literally eyeballing was safer than using it!) did wear me down, and I didn't see either coming! 4E I loved until finally the combat being terminally slow above level 11 or so got to me, again didn't see that coming!
So I'm not convinced race/class/etc changes cause any meaningful drop off, because there are always alternatives there, and the freak who only plays elves will play them even when they're terrible (which has never happened in D&D but...). But every edition does potentially cause drop off from other factors.