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<blockquote data-quote="LuisCarlos17f" data-source="post: 7856028" data-attributes="member: 6802378"><p>3.5 edition was published in 2003, and PH 2 in 2006.</p><p></p><p>If you have learnt strategy as military professional, fan of wargames or as businesment manager you know after starting the plans have to change and adapt. If WotC has got a plan for the next years this isn't written on stone but should be enoughly flexible to adapt to new situations. </p><p></p><p>I have said now the cadence of sourcebooks with "crunch" is slower, most of titles are modules or background. This means the balance of power isn't broken yet and nothing has to be fixed. And the metaplot is totally stopped, frozen. My theory is the futures plans about the metaplot of all the lines may be linked with the future projects about mass media (videogames, movies and teleseries in streaming services). </p><p></p><p>In my opinion the current strategy is the return of old lines: (after Eberron) Ravenloft, Dragonlance, Dark Sun, Spelljammer, Kara-tur, Greyhawk, and some pieces of recycled/updated crunch about classes and PC races. </p><p></p><p>I dare to say there are future plans for a non-fantasy d20, maybe Gamma World or d20 Modern, at least to allow adaptations of famous franchises set in the modern age (for example videogames). The challenge is d20 system isn't ready for crossovers among different titles. You can create a d20 Street Fighters, d20 Overwatch or a d20 Star Wars, but you can't use someone as "guest artist" in other titles because the balance of power could be broken. These different genres aren't ready to be mixed yet.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7856028, member: 6802378"] 3.5 edition was published in 2003, and PH 2 in 2006. If you have learnt strategy as military professional, fan of wargames or as businesment manager you know after starting the plans have to change and adapt. If WotC has got a plan for the next years this isn't written on stone but should be enoughly flexible to adapt to new situations. I have said now the cadence of sourcebooks with "crunch" is slower, most of titles are modules or background. This means the balance of power isn't broken yet and nothing has to be fixed. And the metaplot is totally stopped, frozen. My theory is the futures plans about the metaplot of all the lines may be linked with the future projects about mass media (videogames, movies and teleseries in streaming services). In my opinion the current strategy is the return of old lines: (after Eberron) Ravenloft, Dragonlance, Dark Sun, Spelljammer, Kara-tur, Greyhawk, and some pieces of recycled/updated crunch about classes and PC races. I dare to say there are future plans for a non-fantasy d20, maybe Gamma World or d20 Modern, at least to allow adaptations of famous franchises set in the modern age (for example videogames). The challenge is d20 system isn't ready for crossovers among different titles. You can create a d20 Street Fighters, d20 Overwatch or a d20 Star Wars, but you can't use someone as "guest artist" in other titles because the balance of power could be broken. These different genres aren't ready to be mixed yet. [/QUOTE]
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