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7 Digital D&D Games In Development
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<blockquote data-quote="Cergorach" data-source="post: 7925599" data-attributes="member: 725"><p>That totally depends on the movie budget and also whether the film is received well or not... As for D&D, the D&D 2000 movie cost around $45 million to make and they lost about $11 million on it. On the other hand, the first Transformers movie cost around $150 million to make and the had a profit on that of $560 million, plus all the toys they made for it. The issue here is, that Hasbro didn't finance it, they license it out. On one side that doesn't create risk of loosing money, very little effort on actually doing work for the profit someone else makes, and they can make toys which is their core business. The same goes with most video games, with the big exception, in WotC's case is Magic: Arena. And that exception is making them tons of money with way less costs then paper Magic, more profit directly for WotC, with a potential larger playerbase.</p><p></p><p>BG3 through Larian is the first D&D game in a decade and a half (since NWN2), that isn't a flop, a remaster from ~20 year old game or an expansion to said ~20 year old game... It wouldn't honestly surprise me if Hasbro wanted to buy Larian if BG3 performs well. Video games can make very decent money if handled well, especially when you own the studio that makes it. Companies like EA or Activision Blizzard make a lot more profit compared to Hasbro...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 7925599, member: 725"] That totally depends on the movie budget and also whether the film is received well or not... As for D&D, the D&D 2000 movie cost around $45 million to make and they lost about $11 million on it. On the other hand, the first Transformers movie cost around $150 million to make and the had a profit on that of $560 million, plus all the toys they made for it. The issue here is, that Hasbro didn't finance it, they license it out. On one side that doesn't create risk of loosing money, very little effort on actually doing work for the profit someone else makes, and they can make toys which is their core business. The same goes with most video games, with the big exception, in WotC's case is Magic: Arena. And that exception is making them tons of money with way less costs then paper Magic, more profit directly for WotC, with a potential larger playerbase. BG3 through Larian is the first D&D game in a decade and a half (since NWN2), that isn't a flop, a remaster from ~20 year old game or an expansion to said ~20 year old game... It wouldn't honestly surprise me if Hasbro wanted to buy Larian if BG3 performs well. Video games can make very decent money if handled well, especially when you own the studio that makes it. Companies like EA or Activision Blizzard make a lot more profit compared to Hasbro... [/QUOTE]
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