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7 Digital D&D Games In Development
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<blockquote data-quote="ZeshinX" data-source="post: 7926071" data-attributes="member: 6793656"><p>The only one that has my interest is BG3, solely due to the Baldur's Gate legacy. I'm cautiously optimistic about it (hopefully that will change to anticipation after Larian's PAX presentation of BG3 in action). Even then, I'm not sure. I'm sure technically the game will be well made and designed, with the rules adapted in such a way as to fit well enough to earn the '3' in its title...but I'm not so sure about the narrative, and I don't think Larian's PAX presentation will spend much time showing/revealing much in the way of that (I don't have confidence Larian can resist and/or manage to not make the game one long, tongue-in-cheek gag like their previous games...all exceptionally well made technically, but for the life of me I just cannot take them seriously).</p><p></p><p>Solasta has my curiosity given it seems like an outlier...kinda/sorta not official D&D but is D&D, using only the SRD content (which I'm guessing allows them avoid or drastically minimize any licensing costs...dunno how exactly that works). That said, their desired design goals seem difficult to attain, even if they had AAA staffing/funding (which they clearly do not). Sounds a lot like another Sword Coast Legends, but time will tell.</p></blockquote><p></p>
[QUOTE="ZeshinX, post: 7926071, member: 6793656"] The only one that has my interest is BG3, solely due to the Baldur's Gate legacy. I'm cautiously optimistic about it (hopefully that will change to anticipation after Larian's PAX presentation of BG3 in action). Even then, I'm not sure. I'm sure technically the game will be well made and designed, with the rules adapted in such a way as to fit well enough to earn the '3' in its title...but I'm not so sure about the narrative, and I don't think Larian's PAX presentation will spend much time showing/revealing much in the way of that (I don't have confidence Larian can resist and/or manage to not make the game one long, tongue-in-cheek gag like their previous games...all exceptionally well made technically, but for the life of me I just cannot take them seriously). Solasta has my curiosity given it seems like an outlier...kinda/sorta not official D&D but is D&D, using only the SRD content (which I'm guessing allows them avoid or drastically minimize any licensing costs...dunno how exactly that works). That said, their desired design goals seem difficult to attain, even if they had AAA staffing/funding (which they clearly do not). Sounds a lot like another Sword Coast Legends, but time will tell. [/QUOTE]
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