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7 *New* Feats for Wizards and Sorcerors!
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<blockquote data-quote="mercucio" data-source="post: 1666247" data-attributes="member: 7928"><p>Hi All!</p><p></p><p>Thanks for the feedback. I've written a few clarification on a couple of feats below:</p><p></p><p><strong>Ceremonial Spell</strong></p><p><em>I don't understand clearly if you can increase the casting time for example of a factor of 3 to get 3 benefits on different parameters or the same, and I don't understand what do you mean by "factor", could you explain? </em> </p><p></p><p>1. When applying Ceremonial Spell, you may only increase *one* level-based aspect of the spell you are casting. You could use this feat to increase a spell's effective caster level for damage dice or a spell's effective caster level for determining duration, but not both simultaneously.</p><p></p><p>Here's a sample situation. Arathor is a 9th level wizard with an Intelligence of 17 (+3), being chased by angry orcs in the mountains. Sprinting away from his pursuers, he scrambles down the mountainside, seeking escape. He is halted by a 900-ft wide chasm. There is no bridge, and the orcs are only a few minutes behind him. He has <em>dimension door</em> prepared, however his range is only 760 feet (400 ft + 40 ft. per level * 9 = 760 ft.) leaving him 140 ft. short. However, if he casts the spell as a ritual to extend the spell's range he might be able to make it across before the orcs catch up. He can ritually extend the casting of spell by a factor of 4 (Int modifier +1), which would raise his effective caster level to 13th, just allowing him to clear the chasm. </p><p></p><p>Clearing his mind he begins casting. He spends one standard action casting <em>dimension door</em>. On the next round, instead of teleporting across the chasm (and falling) Arathor spend another standard action to continue casting <em>dimension door</em> (1 additional "factor" of time) to increase his effective caster level by 1 (to 10th) for the purposes of the spell's range *only*. On the third round Arathor again spends another standard action (2 additional "factors" of time) casting <em>dimension door</em>, increasing his effective caster by 2 (to 11th) for the purposes of the spell's range *only*. This continues for another two rounds, increasing Arathor's effective level by a total of 4 (to 13th) for the purpose's of determining range only. Arathor has now spent 5 standard actions (1 base + 4 for +4 caster level) casting dimension door to raise his effective caster level for determing the range of his dimension door to 13.</p><p></p><p><em>This cumulative option only makes it even more powerful out of combat (think of a Cleric who turns a cure light wounds into basically a full-healing spell without using a higher slot).</em></p><p></p><p>Well, said cleric could indeed do that. However, the healing aspect of any spell in the <em>cure x wounds</em> series that ceremonial spell could affect would be the the +1 hp per caster level (it is the only level-based aspect, the d8's are fixed). Given that your typical cleric is going to have a 16-20 wisdom I don't see much of an issue.</p><p></p><p></p><p><strong>Focused Metamagic</strong></p><p><em>Li Shenron:</em> You're right, Spell Focus (chosen school) shouldn't be listed and the requirement is fulfilled by Focused Spellcaster, which has Spell Focus in the chosen school as a prerequisite.</p><p></p><p><em>Thanee:</em> Granted Improved Metamagic is either a 15th level ability (Incantrix 10 or Dweomorkeeper 10) or a epic feat gained at 27th level or later (30 ranks Spellcraft). However, given that the feat has 15 ranks in Spellcraft and 4 feats as a prerequistes, I feel the benefit is more than balanced. After all, the feat can only affect spells of 1 school, whereas Improved Metamagic affects spells of all 8 schools.</p><p></p><p></p><p><strong>Focused Spellcaster</strong></p><p><em>Li Shenron/Thanee:</em> Heh, my brother agrees with you on that one. +1 caster level in your chosen school it is.</p><p></p><p></p><p><strong>Improved Shadow Magic</strong></p><p><em>Li Shenron/Thanee:</em> There are 8 Illusion(shadow) spells in the PHB =). Most of them are found at 7th level or later. Change the requirements to read: Ability to cast five different illusion spells, one of which must be 4th level or higher.</p><p></p><p></p><p><strong>Insidious Magic/Subtle Magic</strong></p><p><em>Li Shenron:</em> You could easily combine them in to one feat. I was a little wary of that, thinking that they might be too good as one feat.</p><p></p><p><em>Kemrain:</em> Glad you like 'em. They actually two feats used by a cult in my campaign called the Magi of the Unseen. =)</p></blockquote><p></p>
[QUOTE="mercucio, post: 1666247, member: 7928"] Hi All! Thanks for the feedback. I've written a few clarification on a couple of feats below: [B]Ceremonial Spell[/B] [I]I don't understand clearly if you can increase the casting time for example of a factor of 3 to get 3 benefits on different parameters or the same, and I don't understand what do you mean by "factor", could you explain? [/I] 1. When applying Ceremonial Spell, you may only increase *one* level-based aspect of the spell you are casting. You could use this feat to increase a spell's effective caster level for damage dice or a spell's effective caster level for determining duration, but not both simultaneously. Here's a sample situation. Arathor is a 9th level wizard with an Intelligence of 17 (+3), being chased by angry orcs in the mountains. Sprinting away from his pursuers, he scrambles down the mountainside, seeking escape. He is halted by a 900-ft wide chasm. There is no bridge, and the orcs are only a few minutes behind him. He has [I]dimension door[/I] prepared, however his range is only 760 feet (400 ft + 40 ft. per level * 9 = 760 ft.) leaving him 140 ft. short. However, if he casts the spell as a ritual to extend the spell's range he might be able to make it across before the orcs catch up. He can ritually extend the casting of spell by a factor of 4 (Int modifier +1), which would raise his effective caster level to 13th, just allowing him to clear the chasm. Clearing his mind he begins casting. He spends one standard action casting [I]dimension door[/I]. On the next round, instead of teleporting across the chasm (and falling) Arathor spend another standard action to continue casting [I]dimension door[/I] (1 additional "factor" of time) to increase his effective caster level by 1 (to 10th) for the purposes of the spell's range *only*. On the third round Arathor again spends another standard action (2 additional "factors" of time) casting [I]dimension door[/I], increasing his effective caster by 2 (to 11th) for the purposes of the spell's range *only*. This continues for another two rounds, increasing Arathor's effective level by a total of 4 (to 13th) for the purpose's of determining range only. Arathor has now spent 5 standard actions (1 base + 4 for +4 caster level) casting dimension door to raise his effective caster level for determing the range of his dimension door to 13. [I]This cumulative option only makes it even more powerful out of combat (think of a Cleric who turns a cure light wounds into basically a full-healing spell without using a higher slot).[/I] Well, said cleric could indeed do that. However, the healing aspect of any spell in the [I]cure x wounds[/I] series that ceremonial spell could affect would be the the +1 hp per caster level (it is the only level-based aspect, the d8's are fixed). Given that your typical cleric is going to have a 16-20 wisdom I don't see much of an issue. [B]Focused Metamagic[/B] [I]Li Shenron:[/I] You're right, Spell Focus (chosen school) shouldn't be listed and the requirement is fulfilled by Focused Spellcaster, which has Spell Focus in the chosen school as a prerequisite. [I]Thanee:[/I] Granted Improved Metamagic is either a 15th level ability (Incantrix 10 or Dweomorkeeper 10) or a epic feat gained at 27th level or later (30 ranks Spellcraft). However, given that the feat has 15 ranks in Spellcraft and 4 feats as a prerequistes, I feel the benefit is more than balanced. After all, the feat can only affect spells of 1 school, whereas Improved Metamagic affects spells of all 8 schools. [B]Focused Spellcaster[/B] [I]Li Shenron/Thanee:[/I] Heh, my brother agrees with you on that one. +1 caster level in your chosen school it is. [B]Improved Shadow Magic[/B] [I]Li Shenron/Thanee:[/I] There are 8 Illusion(shadow) spells in the PHB =). Most of them are found at 7th level or later. Change the requirements to read: Ability to cast five different illusion spells, one of which must be 4th level or higher. [B]Insidious Magic/Subtle Magic[/B] [I]Li Shenron:[/I] You could easily combine them in to one feat. I was a little wary of that, thinking that they might be too good as one feat. [I]Kemrain:[/I] Glad you like 'em. They actually two feats used by a cult in my campaign called the Magi of the Unseen. =) [/QUOTE]
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