Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
9 Characters using the Encounter Building Math
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 9039068" data-attributes="member: 86653"><p>For an encounter for 9 7th-level PCs, I'd do this:</p><p></p><p>AC 16. +8 to-hit, saves, & skill checks. Attacks 1 per PC (9). Save DC 15.</p><p></p><p>Medium. HP 32 per PC (288). Damage 2d6+6 (13) per attack. This is your standard official 5E cakewalk.</p><p>Hard. HP 48 per PC (432). Damage 2d6+13 (20) per attack. This is a bit harder, 1/2 again as tough.</p><p>Deadly. HP 64 per PC (576). Damage 2d6+19 (26) per attack. This is usually where I start encounters, x2 the medium.</p><p></p><p>This is the stat block for the encounter. Divide up those hit points and attacks however you want. One monster with 9 attacks, 9 monsters with 1 attack each, etc. Or just decide what's there, but don't go over on the number of attacks or hit points. If you want that stat block to represent 100 orc soldiers, go for it. The encounter still have that many hit points and that many attacks. Either have a lot of creatures and/or a boss with legendary actions and resistances. Give them at least one resistance and one vulnerability. Try to sign post both. Come up with a theme for the monsters or base them on something official. Get creative and weird with their attacks and combat style. Drop the encounter onto some interesting terrain that the monsters can use to their advantage. This keeps the PCs from standing and hacking away. And it's a lot more fun.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9039068, member: 86653"] For an encounter for 9 7th-level PCs, I'd do this: AC 16. +8 to-hit, saves, & skill checks. Attacks 1 per PC (9). Save DC 15. Medium. HP 32 per PC (288). Damage 2d6+6 (13) per attack. This is your standard official 5E cakewalk. Hard. HP 48 per PC (432). Damage 2d6+13 (20) per attack. This is a bit harder, 1/2 again as tough. Deadly. HP 64 per PC (576). Damage 2d6+19 (26) per attack. This is usually where I start encounters, x2 the medium. This is the stat block for the encounter. Divide up those hit points and attacks however you want. One monster with 9 attacks, 9 monsters with 1 attack each, etc. Or just decide what's there, but don't go over on the number of attacks or hit points. If you want that stat block to represent 100 orc soldiers, go for it. The encounter still have that many hit points and that many attacks. Either have a lot of creatures and/or a boss with legendary actions and resistances. Give them at least one resistance and one vulnerability. Try to sign post both. Come up with a theme for the monsters or base them on something official. Get creative and weird with their attacks and combat style. Drop the encounter onto some interesting terrain that the monsters can use to their advantage. This keeps the PCs from standing and hacking away. And it's a lot more fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
9 Characters using the Encounter Building Math
Top