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9 Characters using the Encounter Building Math
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<blockquote data-quote="Quickleaf" data-source="post: 9039283" data-attributes="member: 20323"><p>For nine 7th level PCs of experienced players, decent teamwork, lightly to moderately optimized, a few magic items?</p><p></p><p>Something like < 90,000 adjusted XP per day. Roughly half of that (50,000 adjusted XP) having the makings of pretty hard fight. More than that inching up towards a real serious dire challenge. Probably not quite ready for more than 75% of that (67,500 adj XP) in one encounter (at least not until they're 9th or 11th).</p><p></p><p>This is based on feel having run for that level for a party of 7-8 (though not consistently) & currently running for a 3rd level party of 9. I basically took the DMG p. 84 table "Adventuring Day XP" and doubled each PC's XP value (a lot like the encounter multiplier for 3-6 monsters) to get a rough upper limit threshold.</p><p></p><p>But this is just cause you asked for the numbers. Honestly, I don't think this is anywhere near as valuable as your "soft sense"/intuition.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9039283, member: 20323"] For nine 7th level PCs of experienced players, decent teamwork, lightly to moderately optimized, a few magic items? Something like < 90,000 adjusted XP per day. Roughly half of that (50,000 adjusted XP) having the makings of pretty hard fight. More than that inching up towards a real serious dire challenge. Probably not quite ready for more than 75% of that (67,500 adj XP) in one encounter (at least not until they're 9th or 11th). This is based on feel having run for that level for a party of 7-8 (though not consistently) & currently running for a 3rd level party of 9. I basically took the DMG p. 84 table "Adventuring Day XP" and doubled each PC's XP value (a lot like the encounter multiplier for 3-6 monsters) to get a rough upper limit threshold. But this is just cause you asked for the numbers. Honestly, I don't think this is anywhere near as valuable as your "soft sense"/intuition. [/QUOTE]
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