Beats me. :\Infiniti2000 said:What the heck was I thinking, arguing against self-evidence?!
Beats me. :\Infiniti2000 said:What the heck was I thinking, arguing against self-evidence?!
Infiniti2000 said:Ah, yes. The good ole strategy of using a "self-evident" argument. I can't beat that. What the heck was I thinking, arguing against self-evidence?!
That's a good example of the fallacy of "false dilemma".Infiniti2000 said:1. The rule says humanoid so therefore it's self-evident that it's referring to humanoids.
2. The rule says humanoid so therefore it's self-evident that it's referring to body shape.
Pick one and go with it.
Iku Rex said:- The character isn't proficient with heavy armor. Use darkleaf (A&EG or ECS) armor instead, to make it medium armor.
- I'm one of those who'd "debate" allowing the use of Leap Attack on all the attacks at the end of the charge. However, if you can trick a DM into allowing all those attacks as "charge attacks" you can do som truly sick damage. List of "charge-boosters": http://www.enworld.org/showpost.php?p=2903115&postcount=36 . (Most aren't applicable to pounce/natural weapons, but some are.)
- I don't think you'd have to put your gear on several times a day. You can use the wild shape ability in cave troll form.
- Technically, haste doesn't work with natural weapons. "[A] hasted creature may make one extra attack with any weapon he is holding". (I'd allow it though, and so would most DMs I think.) However, why not use a weapon? As written, Leap Attack triples the extra damage from power attack (12x3), making the first attack very impressive. (The first two attacks with your interpretation of Leap Attack.) It's probably better even if you "just" use 12x2 from Leap Attack.
- Other spells worth noting: Girallon's blessing (SC, 3rd) - even if the DM doesn't allow two rend attacks (I wouldn't) and lowers your regular cave troll claw damage, it will help your overall damage.
Charge of the triceratops (SC, 3rd) adds yet another natural attack, if you have a 3rd level spell to spare and the time to cast it. Lion's Charge (SC, 3rd) lets you pounce in any form (handy if you want to change your perferred form to war troll later.)
The table in the A&EG has it at +3000 gp for heavy armor, and that's how the banded mail in the ECS is priced too.kerbarian said:Hmm, forgot about that. I just checked both those sources, and neither seems to actually give a price for darkleaf armor. ECS gives two examples (breastplate & banded mail) with prices, but nothing that says how much it would cost for full plate.
Right. I forgot about that.kerbarian said:The way they've reworded wild shape is pretty awkward. "Any gear worn or carried by the druid melds into the new form and becomes nonfunctional."
It's a -6 penalty on attacks which means 12 extra damage from power attack. Here's an example from the Complete Warrior errata on the frenzied berserker (using the exact same language as the Complete Adventurer errata on Leap Attack).kerbarian said:The 12 from power attack was already doubled for Leap Attack. It's actually only 6 points of power attack, so 18 for leap attack with a 2h weapon.
Leap Attack says to triple the extra damage, for a total of +6 damage for each -1 penalty. (IMO they intended to remove that line about tripling and make Leap Attack identical to Supreme Power attack.)CW errata said:Supreme Power Attack: A 10th-level frenzied
berserker deals +100% the normal damage from her use
of the Power Attack feat. In other words, when using
the Power Attack feat, a frenzied berserker wielding a
two-handed weapon gains a +4 bonus on damage rolls
(instead of a +2 bonus) for each –1 penalty she applies
to her attack rolls.
Ah - rend ups the damage quite a bit.kerbarian said:A 9th-level Druid/MMF would have a BAB of +6/+1. The only 2-handed weapon he'd be proficient with is a quarterstaff, which is 1d8 damage for a large creature. The damage would be better per hit, but it works out to less overall due to the lower chance to hit on the 2nd attack and no chance of rending and dazing: ...
That seems overly strict to me. You still have claw attacks and you're still a cave troll. I can see how one might conclude that they're not the "claw attacks" referred to in the dazing blow description though.kerbarian said:I think you'd probably lose the Cave Troll's Dazing Blow ability, though, which is kindof significant.
Are you trying to argue that a Nymph, for instance, which is exactly the same body shape as an elf, would be unable to wear normal armour and have to pay double? What about a Succubus in Alternate Form? They're type outsider. A doppleganger? Monstrous humanoid. Until I saw your posts, I did not believe anyone would try to argue that you have to pay double based on creature type alone.Infiniti2000 said:1. The rule says humanoid so therefore it's self-evident that it's referring to humanoids.
2. The rule says humanoid so therefore it's self-evident that it's referring to body shape.
Pick one and go with it.
Definitely not. I don't think you are using the correct definition of false dilemma. What's the third point of view that might be correct?Iku Rex said:That's a good example of the fallacy of "false dilemma".
This is a meaningless and leading statement. It's purely your opinion that it leads to absurdity. I have no idea why you feel it's so, but your opinion is unsubstantiated. I really have no clue why you're coming up with these antagonist qualifiers like "absurd" and "silly". You have no basis for these comments. It's your opinion, but if you keep wanting to use them, please justify them.Iku Rex said:3. Using "humanoid" as a specific creature type with regards to armor leads to absurdity.
Yet again, see above. This is probably some other logical fallacy like an appeal to reason ("believe me even though I offer no proof, what I say makes sense and the opposing viewpoint is silly and absurd").Iku Rex said:4. Using "humanoid" as a general body type with regards to armor makes sense.
Absolutely I think it's sensible. The rules are quite clear on this.Iku Rex said:Do you think it's sensible for two characters with completely identical body shapes to be unable to wear each other's armor? What happens when a spellcaster changes his creature type (but not his body shape) from humanoid to non-humanoid with a spell?
Iku Rex said:- Other spells worth noting: Girallon's blessing (SC, 3rd) - even if the DM doesn't allow two rend attacks (I wouldn't) and lowers your regular cave troll claw damage, it will help your overall damage.
You offered two options and demanded that I choose one. In fact those were not the only available options. Sounds like textbook false dilemma to me.Infiniti2000 said:Definitely not. I don't think you are using the correct definition of false dilemma.
How about:Infiniti2000 said:What's the third point of view that might be correct?
It leads to absurdity because an armor self-evidently fits ("conforms correctly to the shape or size of") a creature or not based on the shape (or size) of the body it's fitted to. Do you understand this? If no, why not? A creature with humanoid form but not the humanoid type does not (by definition) have a general body shape significantly different from a creature with the humanoid type.Infiniti2000 said:This is a meaningless and leading statement. It's purely your opinion that it leads to absurdity. I have no idea why you feel it's so, but your opinion is unsubstantiated.Iku Rex said:3. Using "humanoid" as a specific creature type with regards to armor leads to absurdity.
It's - what did you call it? - a "good ole strategy of using a "self-evident" argument". Logicians call it reductio ad absurdum.Infiniti2000 said:I really have no clue why you're coming up with these antagonist qualifiers like "absurd" and "silly".
The fallacy of "appeal to reason"? If you think appealing to reason is a fallacy it would explain a lot... I'll certainly confess to trying to appeal to your reason. :\Infiniti2000 said:Yet again, see above. This is probably some other logical fallacy like an appeal to reason ("believe me even though I offer no proof, what I say makes sense and the opposing viewpoint is silly and absurd").
Two creatures with 100% (outwardly) identical bodies. If you take a full body cast of both you'll be unable to tell them apart. Yet armor fits or not depending on a game mechanical technicality? If you think that's sensible we have nothing more to talk about.Infiniti2000 said:Absolutely I think it's sensible.
How is this in any way relevant? Please tell me you're not gloating about how the (unique) resizing rules for full plates don't have a special clause for identical clones?Infiniti2000 said:The rules are quite clear on this.
"Each suit of full plate must be individually fitted to its owner by a master armorsmith, although a captured suit can be resized to fit a new owner at a cost of 200 to 800 (2d4×100) gold pieces."
If you believe what you say, then you must be houseruling full plate not to require the above.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.