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A 10-Level Variant for 5E for review and work
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<blockquote data-quote="DND_Reborn" data-source="post: 7859558" data-attributes="member: 6987520"><p>First, no I am not rebuilding anything else. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>They don't have half the HP, closer to 60-80% of characters of comparable power in L20 RAW. The two examples below show a Fighter and Wizard given RAW HP and my variant L10 HP. Since I feel most PCs have too many HP as is, this was intended.</p><p></p><p>[ATTACH=full]116030[/ATTACH]</p><p></p><p>As to your objections:</p><p>(a) I am fine with low-level monsters becoming trivial. That is a feature of this, not a bug.</p><p>(b) True, it won't help with spell damage. But then 5E nerfed a lot of spells, so again, not a bug.</p><p>(c) Most people IME don't follow the CR system for numerous reasons.</p><p></p><p>So, much of what you think will be problematic is actually something I want in this. If I just wanted to compress levels, I would do as others have suggested and made every two levels worth one. That is only part of my goal here.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7859558, member: 6987520"] First, no I am not rebuilding anything else. ;) They don't have half the HP, closer to 60-80% of characters of comparable power in L20 RAW. The two examples below show a Fighter and Wizard given RAW HP and my variant L10 HP. Since I feel most PCs have too many HP as is, this was intended. [ATTACH type="full"]116030[/ATTACH] As to your objections: (a) I am fine with low-level monsters becoming trivial. That is a feature of this, not a bug. (b) True, it won't help with spell damage. But then 5E nerfed a lot of spells, so again, not a bug. (c) Most people IME don't follow the CR system for numerous reasons. So, much of what you think will be problematic is actually something I want in this. If I just wanted to compress levels, I would do as others have suggested and made every two levels worth one. That is only part of my goal here. [/QUOTE]
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