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*Dungeons & Dragons
A 10-Level Variant for 5E for review and work
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<blockquote data-quote="Blue" data-source="post: 7859809" data-attributes="member: 20564"><p>As I play more higher level 5e, so many bad saves not increasing vs. increasing DCs is actually starting to irritate. From a personal perspective, I wouldn't mind two full-proficiency save, two half-proficiency saves, and two no-proficiency saves. Which would be on-par, below-par, and suck, since DC is always increasing at full proficiency. But that's a personal preference, not sure if that would be the best fit for L10 5e. Though it wouldn't suck. Give each class a pick of a good & poor save for full and again for half.</p><p></p><p></p><p></p><p>In normal play across several distinct tables, we tend to see more ASI (half targeted half-feats) than feats (3:1?) until their prime ability score is a 20. But after that we see SAD characters going primarily for feats and MAD characters continuing with ASI.</p><p></p><p>When a paladin needs a high STR, CON and CHR, and an archer needs just DEX, the archer can put their highest in DEX, take some feats that focus on it and some feats that don't. The paladin will be taking lots of half-feats, even if they don't particularly fit ("Yes, my knight of justice has always been a fabulous Actor capable of mimicry. I minored in it Theater at Paladin Academy"), trying to raise multiple ability scores to reasonable levels - and taking a lot longer to do so with +1s rather than +2s.</p></blockquote><p></p>
[QUOTE="Blue, post: 7859809, member: 20564"] As I play more higher level 5e, so many bad saves not increasing vs. increasing DCs is actually starting to irritate. From a personal perspective, I wouldn't mind two full-proficiency save, two half-proficiency saves, and two no-proficiency saves. Which would be on-par, below-par, and suck, since DC is always increasing at full proficiency. But that's a personal preference, not sure if that would be the best fit for L10 5e. Though it wouldn't suck. Give each class a pick of a good & poor save for full and again for half. In normal play across several distinct tables, we tend to see more ASI (half targeted half-feats) than feats (3:1?) until their prime ability score is a 20. But after that we see SAD characters going primarily for feats and MAD characters continuing with ASI. When a paladin needs a high STR, CON and CHR, and an archer needs just DEX, the archer can put their highest in DEX, take some feats that focus on it and some feats that don't. The paladin will be taking lots of half-feats, even if they don't particularly fit ("Yes, my knight of justice has always been a fabulous Actor capable of mimicry. I minored in it Theater at Paladin Academy"), trying to raise multiple ability scores to reasonable levels - and taking a lot longer to do so with +1s rather than +2s. [/QUOTE]
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A 10-Level Variant for 5E for review and work
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