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A 10-Level Variant for 5E for review and work
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<blockquote data-quote="Esker" data-source="post: 7860608" data-attributes="member: 6966824"><p><strong>Bard:</strong></p><p></p><p>Taunting jibe is an interesting ability, and fills in a definite weakness that bards have; it's nice that it uses a separate pool of resources from bardic inspiration, and having it based on intimidation checks is a cool twist. It does otherwise seem a lot like cutting words, though I guess it can stack with it (it also stacks with Sword Bard's defensive flourish). </p><p></p><p>Compared to the Shield spell, it's limited in that it only works on one target, and you have to decide to use it in advance rather than waiting until it would make a difference, but CHA mod per short rest is enough uses that this is probably something you would wind up doing every round if you're not doing something else with your bonus action, so the fact that you have to pre-use it isn't that much of a limitation.</p><p></p><p>On balance I think it's strong, but probably ok given that it's the only thing you're giving them, but playtesting is needed.</p><p></p><p>You also moved Expertise back to level 3 (and weakened it), and moved Font of Inspiration back to level 4. I'd put those back at level 2 and level 3, respectively, analogous to where they'd be in the 20 level progression. It's kind of rough trying to stretch those inspiration uses throughout the whole day before getting Font of Inspiration. Maybe then move Taunting Jibe to 4th. I'm OK with having the second Expertise at 6th, since level 5 is such a huge level as it is. (I don't know why they put soooo many things at level 10 for bards)</p><p></p><p>8th level is empty right now. Song of Rest scaling is pretty unexciting; on top of which, 8th level spells are not as big as 7th or 9th. You could maybe give some kind of scaling to Taunting Jibe. Maybe it works on all creatures that can hear you, and they no longer need to understand you?</p></blockquote><p></p>
[QUOTE="Esker, post: 7860608, member: 6966824"] [B]Bard:[/B] Taunting jibe is an interesting ability, and fills in a definite weakness that bards have; it's nice that it uses a separate pool of resources from bardic inspiration, and having it based on intimidation checks is a cool twist. It does otherwise seem a lot like cutting words, though I guess it can stack with it (it also stacks with Sword Bard's defensive flourish). Compared to the Shield spell, it's limited in that it only works on one target, and you have to decide to use it in advance rather than waiting until it would make a difference, but CHA mod per short rest is enough uses that this is probably something you would wind up doing every round if you're not doing something else with your bonus action, so the fact that you have to pre-use it isn't that much of a limitation. On balance I think it's strong, but probably ok given that it's the only thing you're giving them, but playtesting is needed. You also moved Expertise back to level 3 (and weakened it), and moved Font of Inspiration back to level 4. I'd put those back at level 2 and level 3, respectively, analogous to where they'd be in the 20 level progression. It's kind of rough trying to stretch those inspiration uses throughout the whole day before getting Font of Inspiration. Maybe then move Taunting Jibe to 4th. I'm OK with having the second Expertise at 6th, since level 5 is such a huge level as it is. (I don't know why they put soooo many things at level 10 for bards) 8th level is empty right now. Song of Rest scaling is pretty unexciting; on top of which, 8th level spells are not as big as 7th or 9th. You could maybe give some kind of scaling to Taunting Jibe. Maybe it works on all creatures that can hear you, and they no longer need to understand you? [/QUOTE]
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