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A 10-Level Variant for 5E for review and work
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<blockquote data-quote="tetrasodium" data-source="post: 7948822" data-attributes="member: 93670"><p>A lot of those spells are a very impressive chunk of caster power (wizard <em>especially</em>). Upcasting is nice & all but rarely as effective as casting a higher level spell & evel more rarely able to duplicate the effects of a nondamage spell of a higher level. The whole lost to past ages thing doesn't really work for every setting though... SK's in darksun can absolutely cast level 6+ spells... Keith Baker has flatly said about eberron that places like the arcanix have spellbooks with spells nobody living can cast (the last war took a toll) but plenty of scholars & arcanists can read them to understand the theories behind how those spells they cant cast actually work plus that The Dragons can cast <em>eleventh</em> & higher level spells.. For sigil it's just silly to suggest those spells were lost to a past age... etc.</p><p></p><p>If you wanted to put some limit on them you could tie casting them to the construction of a siege staff, eldritch machine, or a greater ritual that takes spell level hours to complete & compensate the awkwardness with some other power bump?</p><p></p><p>I guess that I'm not sure the point of limiting to 5th level spells & below.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7948822, member: 93670"] A lot of those spells are a very impressive chunk of caster power (wizard [I]especially[/I]). Upcasting is nice & all but rarely as effective as casting a higher level spell & evel more rarely able to duplicate the effects of a nondamage spell of a higher level. The whole lost to past ages thing doesn't really work for every setting though... SK's in darksun can absolutely cast level 6+ spells... Keith Baker has flatly said about eberron that places like the arcanix have spellbooks with spells nobody living can cast (the last war took a toll) but plenty of scholars & arcanists can read them to understand the theories behind how those spells they cant cast actually work plus that The Dragons can cast [I]eleventh[/I] & higher level spells.. For sigil it's just silly to suggest those spells were lost to a past age... etc. If you wanted to put some limit on them you could tie casting them to the construction of a siege staff, eldritch machine, or a greater ritual that takes spell level hours to complete & compensate the awkwardness with some other power bump? I guess that I'm not sure the point of limiting to 5th level spells & below. [/QUOTE]
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A 10-Level Variant for 5E for review and work
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