thecasualoblivion
First Post
A while back I commented on joining an Adventurer's League Curse of Strahd campaign. For the new season, I decided I wanted to run a table this time.
With one exception, it's gone very well so far. I managed to get a good table of players, and we've been pretty stable attendence wise. In fact, I think I managed to get the best group of players out of seven tables at our weekly events. I gave suggestions power-gaming wise during character creation wise and everyone built an effective character. We've been tearing through the adventure, we're further along than any other table that began at level one, and have almost caught up with the table that started at level 5. Also, I find it interesting that the world's biggest 4E fan is running the only 5E table out of 7 tables that isn't using a battlemap. We are also not exactly an official Adventurer League table. I'm using some house rules, kind of a prerequisite of me running a table, in order to mitigate some of the sore spots in the game and be able to run it more how I want it to be run. Everybody has been cool with it.
That being said, I said there was one exception. That exception is that running 5E is really teaching me that I hate this system, and hate it with a passion. I already told the organizer that I won't be back next season(I'm her ride to the event), either as DM or player. I'm going to try to stick it out, as the organizer can't really replace me, and I'd be letting the table down if I left. The reason I don't like 5E is because I'm a math guy, and I hate the math. The math is too random and too swingy, and the math doesn't lend itself to flexibility.
With one exception, it's gone very well so far. I managed to get a good table of players, and we've been pretty stable attendence wise. In fact, I think I managed to get the best group of players out of seven tables at our weekly events. I gave suggestions power-gaming wise during character creation wise and everyone built an effective character. We've been tearing through the adventure, we're further along than any other table that began at level one, and have almost caught up with the table that started at level 5. Also, I find it interesting that the world's biggest 4E fan is running the only 5E table out of 7 tables that isn't using a battlemap. We are also not exactly an official Adventurer League table. I'm using some house rules, kind of a prerequisite of me running a table, in order to mitigate some of the sore spots in the game and be able to run it more how I want it to be run. Everybody has been cool with it.
That being said, I said there was one exception. That exception is that running 5E is really teaching me that I hate this system, and hate it with a passion. I already told the organizer that I won't be back next season(I'm her ride to the event), either as DM or player. I'm going to try to stick it out, as the organizer can't really replace me, and I'd be letting the table down if I left. The reason I don't like 5E is because I'm a math guy, and I hate the math. The math is too random and too swingy, and the math doesn't lend itself to flexibility.