Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A 3E/4E powergamer DMs Storm King's Thunder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6966642" data-attributes="member: 37579"><p>Not really...</p><p></p><p>5e and 4e have the same PC attack bonuses at level 1 for warriors: 2 + ability + d20. </p><p>The last three editions have gone by the same rough array for point buy stats used for the math, with a 15 as the assumed stat. Pre-racial bonuses, for a 16 on your primary to-hit. So that's 2+ 3+d20. </p><p></p><p>However, the DMG of 4e puts the AC of monsters at 14+level, for a minimum of 15 vs that +5. Which makes sense, as most of 4e's math comes down to 10+ succeeds.</p><p>Meanwhile the 5e DM puts the same monsters at AC 13. </p><p>So you have a 55% change of hitting that level 1 kobold, orc, and goblin in 4e but a 65% chance in 5e. And one hit is more effective in 5e, as monsters aren't expected to take 5 hits to defeat. </p><p></p><p>(I'm sure you're about to point out 4e monsters have lower FRW defenses as well. But the PCs have a related attack bonus that is equally lower, lacking the weapon proficiency bonus. And while one defense is typically lower, another is generally higher, for an average of that 10+ again.) </p><p></p><p>3e is harder to compare since there's no straight table of AC expected by CR. However, monster AC numbers are close to their 4e counterparts (15s) but attack bonuses are lower, since warriors only get a +1 instead of a +2, and classes like rogues and monks (and rangers in 3.5e) get a +0.</p><p>In Pathfinder there is a chart that puts the expected AC of Challenge 1 creatures at 12. Which means warriors are as effective as in 5e, but other classes are not. However... in practice, few CR1 monsters in the book actually conform to that number. So while accuracy *should* be comparable, it actually play it is not. </p><p></p><p>You flat out hit more often in 5e than in 4e and 3e. </p><p></p><p>By the math anyway... Unlike 4e (and like 3e) individual monsters don't conform. So while the kobold and orc are right where you'd expect, the goblin is a little higher. Jerk gobos. </p><p></p><p></p><p>This goes right out the window with skills. In 5e, skills and attacks effectively use the same math. </p><p>In 3e/PF, skills gain a +3 bonus over attacks and bonuses from feats, races, spells, and magic items are given out like candy. (To say nothing of synergy bonuses in 3.5e. I had a level 10 gnome bard in Living Greyhawk that had something like 6 ranks in Perform, but a +25 bonus.) The initial bonus is higher in 4e and skill bonuses from feats and magic items were still one of the few bonuses to really be freely available. Plus power bonuses. </p><p>In both cases, an expert at a skill really stopped needing to roll. Especially if it's a challenge anyone in the party also wants to attempt.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6966642, member: 37579"] Not really... 5e and 4e have the same PC attack bonuses at level 1 for warriors: 2 + ability + d20. The last three editions have gone by the same rough array for point buy stats used for the math, with a 15 as the assumed stat. Pre-racial bonuses, for a 16 on your primary to-hit. So that's 2+ 3+d20. However, the DMG of 4e puts the AC of monsters at 14+level, for a minimum of 15 vs that +5. Which makes sense, as most of 4e's math comes down to 10+ succeeds. Meanwhile the 5e DM puts the same monsters at AC 13. So you have a 55% change of hitting that level 1 kobold, orc, and goblin in 4e but a 65% chance in 5e. And one hit is more effective in 5e, as monsters aren't expected to take 5 hits to defeat. (I'm sure you're about to point out 4e monsters have lower FRW defenses as well. But the PCs have a related attack bonus that is equally lower, lacking the weapon proficiency bonus. And while one defense is typically lower, another is generally higher, for an average of that 10+ again.) 3e is harder to compare since there's no straight table of AC expected by CR. However, monster AC numbers are close to their 4e counterparts (15s) but attack bonuses are lower, since warriors only get a +1 instead of a +2, and classes like rogues and monks (and rangers in 3.5e) get a +0. In Pathfinder there is a chart that puts the expected AC of Challenge 1 creatures at 12. Which means warriors are as effective as in 5e, but other classes are not. However... in practice, few CR1 monsters in the book actually conform to that number. So while accuracy *should* be comparable, it actually play it is not. You flat out hit more often in 5e than in 4e and 3e. By the math anyway... Unlike 4e (and like 3e) individual monsters don't conform. So while the kobold and orc are right where you'd expect, the goblin is a little higher. Jerk gobos. This goes right out the window with skills. In 5e, skills and attacks effectively use the same math. In 3e/PF, skills gain a +3 bonus over attacks and bonuses from feats, races, spells, and magic items are given out like candy. (To say nothing of synergy bonuses in 3.5e. I had a level 10 gnome bard in Living Greyhawk that had something like 6 ranks in Perform, but a +25 bonus.) The initial bonus is higher in 4e and skill bonuses from feats and magic items were still one of the few bonuses to really be freely available. Plus power bonuses. In both cases, an expert at a skill really stopped needing to roll. Especially if it's a challenge anyone in the party also wants to attempt. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A 3E/4E powergamer DMs Storm King's Thunder
Top