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A 5e OGL isn't going to cause another Pathfinder scenario and here's why
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<blockquote data-quote="Jester David" data-source="post: 6432286" data-attributes="member: 37579"><p>Amusingly, just the other day I found a couple lengthy email chats from my gaming circles in 2007 and 2008, the groups I played Living Greyhawk with. It was interesting reading my evolving thoughts on 4th Edition, Pathfinder, and gaming. </p><p>One quote that stood out was: <em>"My point was, the game focus seems to be on management of your (superhero) abilities, rather than on just trying to facilitate an interactive story, which was what D&D has always been, in my mind."</em> Written back in May of '08 before the PHB was released. </p><p></p><p>Back in 2008 I was "meh" about Pathfinder thinking "if I'm going to buy and learn a new ruleset then I'll get one that's a major improvement rather than a minor tweak" or that I only needed combat rules and rules didn't need to apply to roleplaying. Fittingly, the person who is now Venture Captain of the local PFS group was much more gung-ho for Pathfinder. </p><p>I was really tentatively excited for D&D right up until launch when the books disappointed. A few people were hesitant right from the start being unimpressed by the general tone of the update. So even without Pathfinder really on my radar I had decided to stick with 3e and not really embrace 4e. It's interesting watch the sudden change in the tone of my emails once I read the 4e books. </p><p></p><p>Assuming my community was remotely typical, Pathfinder likely didn't hurt 4e so much as give people somewhere else to go. It kept the community more intact and less fragmented than if everyone would have gone away and played a dozen different small RPGs. </p><p>Although, I imagine the strength of Pathfinder did draw people away. Because they weren't leaving D&D for an unknown, and because it was easier to find like-minded gamers. In the earlier days of gaming (pre-d20), finding people who played your particular game could be tricky. Still, more people had to leave D&D than went to Pathfinder, and gaming groups will often follow their GM wherever they go game-wise.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6432286, member: 37579"] Amusingly, just the other day I found a couple lengthy email chats from my gaming circles in 2007 and 2008, the groups I played Living Greyhawk with. It was interesting reading my evolving thoughts on 4th Edition, Pathfinder, and gaming. One quote that stood out was: [I]"My point was, the game focus seems to be on management of your (superhero) abilities, rather than on just trying to facilitate an interactive story, which was what D&D has always been, in my mind."[/I] Written back in May of '08 before the PHB was released. Back in 2008 I was "meh" about Pathfinder thinking "if I'm going to buy and learn a new ruleset then I'll get one that's a major improvement rather than a minor tweak" or that I only needed combat rules and rules didn't need to apply to roleplaying. Fittingly, the person who is now Venture Captain of the local PFS group was much more gung-ho for Pathfinder. I was really tentatively excited for D&D right up until launch when the books disappointed. A few people were hesitant right from the start being unimpressed by the general tone of the update. So even without Pathfinder really on my radar I had decided to stick with 3e and not really embrace 4e. It's interesting watch the sudden change in the tone of my emails once I read the 4e books. Assuming my community was remotely typical, Pathfinder likely didn't hurt 4e so much as give people somewhere else to go. It kept the community more intact and less fragmented than if everyone would have gone away and played a dozen different small RPGs. Although, I imagine the strength of Pathfinder did draw people away. Because they weren't leaving D&D for an unknown, and because it was easier to find like-minded gamers. In the earlier days of gaming (pre-d20), finding people who played your particular game could be tricky. Still, more people had to leave D&D than went to Pathfinder, and gaming groups will often follow their GM wherever they go game-wise. [/QUOTE]
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A 5e OGL isn't going to cause another Pathfinder scenario and here's why
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