Asmor
First Post
Note that this isn't a convention-related topic at all, but I suspect that much convention advice might be applicable here.
I'm thinking about running a D&D game for the game club at my college... However, due to the nature of college, it's kind of hard to ensure that everyone's always got the time for it... Especially since I'm looking at Thursday nights. Tests, papers, homework, etc can all be expected...
Now, what I'm considering first of all is a queue/waiting list. We start promptly at 5 pm, and if there's more people than there are slots the people highest on the queue get priority. You'd get on the queue by emailing me or talking to me, and it's first come, first serve.
If someone who's high enough to have a "guaranteed" slot ever misses a session without giving notice, or misses two sessions in a month with notice, they're bumped to the end of the queue. I.e. if I have a four-player game, this applies only to the highest 4 people in the queue.
Now, I'm considering just going with pre-made characters, which I'll manage. If people show up regularly they get first dibs on the character they played last week. This way I can make sure the party's always well-balanced, and can keep the story going since it's always the same 4 characters, just different players.
Of course, that's less than ideal since one of the best parts of D&D is getting to have your own character, tailored to you.
Another idea is I might have each character have several "options" which can change each session... I.e. if Jon's playing Regdar, he might take the Regdar sword & board fighter sheet. Next week, he's not there, and Patty's playing Regdar. She decides to use the Regdar TWF ranger sheet. So basically, I'd have a martial character, a roguish character, an arcane character and a divine character. They'd be the same character story-wise, but might have different abilities depending on what the person playing them chooses. Morthos might be a warlock one week and a warmage the next.
So... How does this sound? Anyone do anything like this before, or have any tips?
I'm thinking about running a D&D game for the game club at my college... However, due to the nature of college, it's kind of hard to ensure that everyone's always got the time for it... Especially since I'm looking at Thursday nights. Tests, papers, homework, etc can all be expected...
Now, what I'm considering first of all is a queue/waiting list. We start promptly at 5 pm, and if there's more people than there are slots the people highest on the queue get priority. You'd get on the queue by emailing me or talking to me, and it's first come, first serve.
If someone who's high enough to have a "guaranteed" slot ever misses a session without giving notice, or misses two sessions in a month with notice, they're bumped to the end of the queue. I.e. if I have a four-player game, this applies only to the highest 4 people in the queue.
Now, I'm considering just going with pre-made characters, which I'll manage. If people show up regularly they get first dibs on the character they played last week. This way I can make sure the party's always well-balanced, and can keep the story going since it's always the same 4 characters, just different players.
Of course, that's less than ideal since one of the best parts of D&D is getting to have your own character, tailored to you.
Another idea is I might have each character have several "options" which can change each session... I.e. if Jon's playing Regdar, he might take the Regdar sword & board fighter sheet. Next week, he's not there, and Patty's playing Regdar. She decides to use the Regdar TWF ranger sheet. So basically, I'd have a martial character, a roguish character, an arcane character and a divine character. They'd be the same character story-wise, but might have different abilities depending on what the person playing them chooses. Morthos might be a warlock one week and a warmage the next.
So... How does this sound? Anyone do anything like this before, or have any tips?