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General Tabletop Discussion
*Dungeons & Dragons
A Cantrip That Does Fireball Damage?!?!?
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<blockquote data-quote="jgsugden" data-source="post: 7417127" data-attributes="member: 2629"><p>If you're flying and there are 26 creatures around you (9 above, 9 below, 8 around) this spell could do 52d6 at level 6!!!!! And if you're large that could be 88d6! Clearly, that beats Meteor Swarm, right?</p><p></p><p>On a more realistic note: This can be a useful cantrip if you roll good damage and are fighting a lot of enemies, especially weak ones, but it is not something most players would even choose for a cantrip. </p><p></p><p>I still wish there were more 'multi-target' cantrip in 5E. Things like:</p><p></p><p>* Target up to 4 creatures in 60 - does d4/tier to each.</p><p>* Does d6/tier to up to two enemies within 60' that are adjacent.</p><p>* Creates difficult terrain for 1 round in a 10' radius within 60'.</p><p>* Pushes creatures in a 30' line on a failed save (but deals no damage). </p><p>* Creatures in a 10' radius within 60' must make a con save or gain (vulnerable 2 (take 2 additional damage)) for a round.</p><p>* Create fog (total concealment) in a 2 by 2 area that lasts for 1 round.</p><p>* Targets two adjacent creatures - if both fail a save, they can't voluntarily move away from each other for a round.</p><p>* Knocks enemies in a 10' by 10' area prone if they fail a saving throw (short range, flyers immune).</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7417127, member: 2629"] If you're flying and there are 26 creatures around you (9 above, 9 below, 8 around) this spell could do 52d6 at level 6!!!!! And if you're large that could be 88d6! Clearly, that beats Meteor Swarm, right? On a more realistic note: This can be a useful cantrip if you roll good damage and are fighting a lot of enemies, especially weak ones, but it is not something most players would even choose for a cantrip. I still wish there were more 'multi-target' cantrip in 5E. Things like: * Target up to 4 creatures in 60 - does d4/tier to each. * Does d6/tier to up to two enemies within 60' that are adjacent. * Creates difficult terrain for 1 round in a 10' radius within 60'. * Pushes creatures in a 30' line on a failed save (but deals no damage). * Creatures in a 10' radius within 60' must make a con save or gain (vulnerable 2 (take 2 additional damage)) for a round. * Create fog (total concealment) in a 2 by 2 area that lasts for 1 round. * Targets two adjacent creatures - if both fail a save, they can't voluntarily move away from each other for a round. * Knocks enemies in a 10' by 10' area prone if they fail a saving throw (short range, flyers immune). [/QUOTE]
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A Cantrip That Does Fireball Damage?!?!?
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