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A casual Pathfinder adventure? (Recruiting Closed)
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<blockquote data-quote="Binder Fred" data-source="post: 5546320" data-attributes="member: 63746"><p>Rhun, I'd like to present you CAULDRON OF FOG-HILL, a halfling "alchemist" (Re-skinned Sorceror 3/Ranger 2) and his riding dog (a great-dane 2/dobberman 1 mix <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</p><p></p><p>[sblock=Intro]Adventurers and normal folk gathered around the brightly dancing flames, each seeking to outdo the other in the telling of tales of all kind, both true and imagined. A green-eyed kilted halfling, sitting in the lap of a huge white dog, tolds of barrow-wights, misty morns and endless hills, of sea-side caves and gossamer fairies, all in precise, wistful tones. When some doubted him, he grinned and demonstrated the eerily radiant fluid which could be made from the wings of the latter...[/sblock][sblock=Quick background]Born to the dog-ridding halfling clan of the eastern Fog-Hill, Cauldron, then Cade Goodleaf, was the kind of child who tears everything apart (insects included) to see how they work. As is typical, he'd also have a much harder time putting them together again afterwards (insects included). This has blossomed into a passion for exploring and, more importantly, exposing the underlying gears of creation, a passion he and his family parlayed into an apprentiship with master Tetrachlorosilicate - Theseus for short - the red-bearded human alchemist living up on well-named Blast Hill. </p><p></p><p> Cauldron is now a journeyman alchemist, seeking a long list of rare ingredients for himself and his master, gold to eventually establish his own lab (AND hire assistants to do the grudgework) and, of course, any lost knowledge of a "scientific"/alchemichal/magical nature. He also engages in "social improvements" whenever he gets the chance, but that's purely for fun. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />[/sblock][sblock=Power explanation]I never quite managed to connect with the Alchemist as presented in the APG (shame too, as that was the main reason I bought the book), so how about this? </p><p></p><p>I'm thinking Cauldron's power are mechanicaly identical to a a classic sorceror. The only difference is in the fluff : namely the special effects of his spells are represented by the tossing of vials filled with acid/oil/sleep gas/phosphorescent liquid/exploding powder at his targets. He creates a new batch of these each day after his 8 hour rest, representing his daily supply of spells. For obvious safety reasons, he carries the prepared alchemical substances in rune-warded shatterproof metal flasks that can only be opened by himself. To "cast a spell", he opens a flask, pours/transfers the content to a glass or clay vial and then tosses it (this series of actions represents the actual casting of the spell).</p><p></p><p> Example: Sleep would be a chloroform-like gas. Light is a yellowish liquid that glows when exposed to air (ground-up fairy wings <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" />). Etc.</p><p></p><p>Meanwhile, I'm thinking his strictly "Ranger" powers (Track, Favored Ennemy bonus, Animal Empathy) come mostly from his partnership with his dog (snifing tracks, growling when goblins are near, barking to intimidate a hostile animal/guide the lost sheep, etc).</p><p></p><p>What do you think? Doable?[/sblock]</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 5546320, member: 63746"] Rhun, I'd like to present you CAULDRON OF FOG-HILL, a halfling "alchemist" (Re-skinned Sorceror 3/Ranger 2) and his riding dog (a great-dane 2/dobberman 1 mix ;)). [sblock=Intro]Adventurers and normal folk gathered around the brightly dancing flames, each seeking to outdo the other in the telling of tales of all kind, both true and imagined. A green-eyed kilted halfling, sitting in the lap of a huge white dog, tolds of barrow-wights, misty morns and endless hills, of sea-side caves and gossamer fairies, all in precise, wistful tones. When some doubted him, he grinned and demonstrated the eerily radiant fluid which could be made from the wings of the latter...[/sblock][sblock=Quick background]Born to the dog-ridding halfling clan of the eastern Fog-Hill, Cauldron, then Cade Goodleaf, was the kind of child who tears everything apart (insects included) to see how they work. As is typical, he'd also have a much harder time putting them together again afterwards (insects included). This has blossomed into a passion for exploring and, more importantly, exposing the underlying gears of creation, a passion he and his family parlayed into an apprentiship with master Tetrachlorosilicate - Theseus for short - the red-bearded human alchemist living up on well-named Blast Hill. Cauldron is now a journeyman alchemist, seeking a long list of rare ingredients for himself and his master, gold to eventually establish his own lab (AND hire assistants to do the grudgework) and, of course, any lost knowledge of a "scientific"/alchemichal/magical nature. He also engages in "social improvements" whenever he gets the chance, but that's purely for fun. ;)[/sblock][sblock=Power explanation]I never quite managed to connect with the Alchemist as presented in the APG (shame too, as that was the main reason I bought the book), so how about this? I'm thinking Cauldron's power are mechanicaly identical to a a classic sorceror. The only difference is in the fluff : namely the special effects of his spells are represented by the tossing of vials filled with acid/oil/sleep gas/phosphorescent liquid/exploding powder at his targets. He creates a new batch of these each day after his 8 hour rest, representing his daily supply of spells. For obvious safety reasons, he carries the prepared alchemical substances in rune-warded shatterproof metal flasks that can only be opened by himself. To "cast a spell", he opens a flask, pours/transfers the content to a glass or clay vial and then tosses it (this series of actions represents the actual casting of the spell). Example: Sleep would be a chloroform-like gas. Light is a yellowish liquid that glows when exposed to air (ground-up fairy wings :eek:). Etc. Meanwhile, I'm thinking his strictly "Ranger" powers (Track, Favored Ennemy bonus, Animal Empathy) come mostly from his partnership with his dog (snifing tracks, growling when goblins are near, barking to intimidate a hostile animal/guide the lost sheep, etc). What do you think? Doable?[/sblock] [/QUOTE]
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