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<blockquote data-quote="The Vorpal Tribble" data-source="post: 2032083" data-attributes="member: 9755"><p><span style="font-size: 15px"><span style="font-family: 'Book Antiqua'"><strong><span style="color: DarkOliveGreen">Treecer</span></strong></span></span></p><p><span style="font-size: 15px"><span style="font-family: 'Book Antiqua'"></span></span></p><p></p><p>Type: Tiny Animal </p><p>Hit-dice: 1d8 -1</p><p>Initiative: +6</p><p>Speed: 20 ft., fly 20 ft. (clumsy), climb 30 ft.</p><p>Armor class: 19 (+2 size, +6 dexterity, +1 natural)</p><p>Base attack/grapple: +0/-1*</p><p>Attack: Bite +8 melee (1d4-3)</p><p>Full attack: Bite +8 melee (1d4-3), Claw +6 melee (1d3-3), Gore (tongue) +6 melee (1d2-3)</p><p>Space/Reach: 2-1/2 ft./0 ft.</p><p>Special Attacks: -</p><p>Special Qualities: Low-light vision, Swarm Traits</p><p>Saves: Fort +0, Ref +7, Will +3</p><p>Abilities: Str 3, Dex 22, Con 8, Int 2, Wis 16, Cha 7 </p><p>Skills: Balance +16, Climb +16, Listen +14, Spot +8</p><p>Feats: Improved Grab, Multi-attack(B), Weapon Finesse(B)</p><p>Enviroment: Temperate and Warm Forest</p><p>Organization: Family (3-24), Swarm (25-100), Colony (101-200)</p><p>Challenge Rating: 1/4 (individually)</p><p>Treasure: None</p><p>Alignment: Always Neutral</p><p>Advancement: - </p><p>Level Adjustment: -</p><p></p><p>* A treecer uses its dexterity modifier instead of its strength to grapple. </p><p></p><p><em>A keening warble sounds up high within the forest canopy, which is answered, once, twice, many times, till the air rings with the sound. Something soft slams into your neck and a terrible pain runs down your spine. Suddenly the air is filled with small, furry creatures, gliding down towards you...</em></p><p></p><p>A treecer is a fist-sized little nightmare with a loose skinned, flattened body covered in long, dense fur of dark browns, greys and mossy greens that trails behind it for several strides in the form of a bushy tail. The round, thin head is comparatively large and neckless, sporting a very wide, circular mouth rimmed with sharp, inwardly curving teeth and a wide tongue covered in tiny barbs. The slitted brown eyes are small and bright and located just above the mouth, permanently gazing upwards malevolently. Two flapping, wide membranous ears spread out from each side of the head, swiveling independently. It has two stubby forelegs and two hindlegs with large claws made for grasping and clinging. Stretched between the legs is a thin, flexible flap of skin that makes them expert gliders. </p><p></p><p>Treecers live in huge communities within the uppermost branches of forests, camouflaging themselves. Marsupial in nature, they can have up to half a dozen kits clinging to the females.</p><p></p><p><strong>Combat:</strong> Treeces attack by the scores, to the hundreds, gliding down onto their unsuspecting foe and digging their claws into the flesh. They will then hook their mouths into the skin with voracious bites, jamming their tongue though the wound, even cleaning the bones. The pirhanas of the forest realm, a family of treeces can reduce a full-grown bear to a pile of bones in minutes.</p><p></p><p>If a treecer is killed or attempts to be removed while attached to its prey its jaws go into a deathlock, digging convulsively into the flesh causing 1 additional point of damage. To remove the creature the head must be cut off and the jaws pried out, causing an additional 1d4 points of damage.</p><p></p><p><strong>Camouflaged (Ex):</strong></p><p>A treecer's natural colorings make it very difficult to see in its natural enviroments, giving it a +8 racial bonus to hide checks. </p><p></p><p><strong>Improved Grab (Ex):</strong></p><p>A Treecer who hits with its bite attack automatically latches onto its victim without an attack of opportunity. While it remains attached it does 1 point of damage each round as it continues to feed. </p><p></p><p><strong>Skills:</strong></p><p>A treece gains a +10 racial bonus to climb and balance checks, and a +8 bonus to spot and listen. A treece uses its dexterity modifier for climb checks.</p></blockquote><p></p>
[QUOTE="The Vorpal Tribble, post: 2032083, member: 9755"] [SIZE=4][FONT=Book Antiqua][B][COLOR=DarkOliveGreen]Treecer[/COLOR][/B] [/FONT][/SIZE] Type: Tiny Animal Hit-dice: 1d8 -1 Initiative: +6 Speed: 20 ft., fly 20 ft. (clumsy), climb 30 ft. Armor class: 19 (+2 size, +6 dexterity, +1 natural) Base attack/grapple: +0/-1* Attack: Bite +8 melee (1d4-3) Full attack: Bite +8 melee (1d4-3), Claw +6 melee (1d3-3), Gore (tongue) +6 melee (1d2-3) Space/Reach: 2-1/2 ft./0 ft. Special Attacks: - Special Qualities: Low-light vision, Swarm Traits Saves: Fort +0, Ref +7, Will +3 Abilities: Str 3, Dex 22, Con 8, Int 2, Wis 16, Cha 7 Skills: Balance +16, Climb +16, Listen +14, Spot +8 Feats: Improved Grab, Multi-attack(B), Weapon Finesse(B) Enviroment: Temperate and Warm Forest Organization: Family (3-24), Swarm (25-100), Colony (101-200) Challenge Rating: 1/4 (individually) Treasure: None Alignment: Always Neutral Advancement: - Level Adjustment: - * A treecer uses its dexterity modifier instead of its strength to grapple. [I]A keening warble sounds up high within the forest canopy, which is answered, once, twice, many times, till the air rings with the sound. Something soft slams into your neck and a terrible pain runs down your spine. Suddenly the air is filled with small, furry creatures, gliding down towards you...[/I] A treecer is a fist-sized little nightmare with a loose skinned, flattened body covered in long, dense fur of dark browns, greys and mossy greens that trails behind it for several strides in the form of a bushy tail. The round, thin head is comparatively large and neckless, sporting a very wide, circular mouth rimmed with sharp, inwardly curving teeth and a wide tongue covered in tiny barbs. The slitted brown eyes are small and bright and located just above the mouth, permanently gazing upwards malevolently. Two flapping, wide membranous ears spread out from each side of the head, swiveling independently. It has two stubby forelegs and two hindlegs with large claws made for grasping and clinging. Stretched between the legs is a thin, flexible flap of skin that makes them expert gliders. Treecers live in huge communities within the uppermost branches of forests, camouflaging themselves. Marsupial in nature, they can have up to half a dozen kits clinging to the females. [B]Combat:[/B] Treeces attack by the scores, to the hundreds, gliding down onto their unsuspecting foe and digging their claws into the flesh. They will then hook their mouths into the skin with voracious bites, jamming their tongue though the wound, even cleaning the bones. The pirhanas of the forest realm, a family of treeces can reduce a full-grown bear to a pile of bones in minutes. If a treecer is killed or attempts to be removed while attached to its prey its jaws go into a deathlock, digging convulsively into the flesh causing 1 additional point of damage. To remove the creature the head must be cut off and the jaws pried out, causing an additional 1d4 points of damage. [b]Camouflaged (Ex):[/b] A treecer's natural colorings make it very difficult to see in its natural enviroments, giving it a +8 racial bonus to hide checks. [B]Improved Grab (Ex):[/B] A Treecer who hits with its bite attack automatically latches onto its victim without an attack of opportunity. While it remains attached it does 1 point of damage each round as it continues to feed. [B]Skills:[/B] A treece gains a +10 racial bonus to climb and balance checks, and a +8 bonus to spot and listen. A treece uses its dexterity modifier for climb checks. [/QUOTE]
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