Tsyr
Explorer
Shadowrun is a BIT futureistic... it's set around 2060... but it's not too bad. And the extreme stuff (Cyberwear and Rigging/Decking) could be snipped out and not affect the overall system in the slightest.
One warning though... If you use the system, it's _deadly_. One good, solid shot with a heavy pistol is quite easily fatal to a "nerdy" (Rigger, Mage, etc) character. Armor is VERY important, but even that won't save your bacon sometimes. It's one of the most realistic portrayals of gun combat I know of. Most seasoned Shadowrun players prefer to avoid combat alltogether if possible, and end the fight as quick as possible if they are out of options. Some characters suffer worse than others in combat... Trolls have the body points to survive deadly wounds for a fairly long period of time, for example (Provided no one keeps shooting them once they go down...), while magic users can actualy loose some magical ability permanently from serious wounds that aren't treated promptly and properly.
One warning though... If you use the system, it's _deadly_. One good, solid shot with a heavy pistol is quite easily fatal to a "nerdy" (Rigger, Mage, etc) character. Armor is VERY important, but even that won't save your bacon sometimes. It's one of the most realistic portrayals of gun combat I know of. Most seasoned Shadowrun players prefer to avoid combat alltogether if possible, and end the fight as quick as possible if they are out of options. Some characters suffer worse than others in combat... Trolls have the body points to survive deadly wounds for a fairly long period of time, for example (Provided no one keeps shooting them once they go down...), while magic users can actualy loose some magical ability permanently from serious wounds that aren't treated promptly and properly.