Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A Compilation of all the Race Changes in Monsters of the Multiverse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 8515276" data-attributes="member: 7025508"><p>I mean I'm sure I've said all this about seven thousand times already in other threads, and everyone is tired of hearing it an no one is going to change their minds, but if you insist:</p><p></p><p>So what you seem to have missed is that we're not talking about just humans. We're talking about literal different species with drastically different physical proportions and biologies. </p><p></p><p>Are bears stronger than wolves? Argument here is that, well, because there is so much individual variation and some bears might be very weak and some wolves might be really strong it is really impossible to say. And frankly, that's just nonsense. </p><p></p><p><img src="https://www.enworld.org/attachments/dndspecies-gif.117829/" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The idea that all these creatures of wildly different sizes would have the exact same range of capabilities is simply absurd. If a noob player would look at a picture of D&D species, and then read the description of ability scores, do you think they would expect all the species to be equal in all abilities? Or would they perhaps think that for example a species over twice the height and ten times the body mass of another might be stronger? That's the lack of verisimilitude there. The rules become disconnected from the intuitive assumptions, they become dull numbers than represent nothing. And some people don't mind such a disconnect. But I very much do. </p><p></p><p>And I haven't ever heard similar concern raised in other franchises. I have never heard anyone complain that it might be problematic that Wookiees are stronger than Ewoks or that in Glorantha the Uz have different ability scores than the Aldyrami.</p><p></p><p>But yes, I get that some parallels to the real world issue can be drawn. In the real world it is indeed very terrible to say people of ethnicity X are better at certain thing than people of ethnicity Y. And that these are fictional species that actually are different from each other rather than human ethnicities might not be enough to stop it being an uncomfortable parallel. But if that is truly how it is, then we simply shouldn't have fictional species at all. If 'species X tend to be better at a thing than a species Y' is an offensive concept in fiction, it is so whether that difference is represented via an ASI, a trait or just exist in the fluff.</p><p></p><p>Now I understand that due how D&D is designed main ability scores are fairly important, and I understand that on balance grounds several people wanted there to be more customisability. And that is as understandable desire. But I feel that hijacking the discussion about representation and social issues to demand a specific mechanic is frankly bizarre, and personally to me it even seems rather disingenuous.</p><p></p><p>So yea, what I want is a game where orks are nuanced complex people instead of caricature evil mooks, but where they still can be physiologically different from humans and where that difference will be represented mechanically, including via ability scores.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8515276, member: 7025508"] I mean I'm sure I've said all this about seven thousand times already in other threads, and everyone is tired of hearing it an no one is going to change their minds, but if you insist: So what you seem to have missed is that we're not talking about just humans. We're talking about literal different species with drastically different physical proportions and biologies. Are bears stronger than wolves? Argument here is that, well, because there is so much individual variation and some bears might be very weak and some wolves might be really strong it is really impossible to say. And frankly, that's just nonsense. [IMG]https://www.enworld.org/attachments/dndspecies-gif.117829/[/IMG] The idea that all these creatures of wildly different sizes would have the exact same range of capabilities is simply absurd. If a noob player would look at a picture of D&D species, and then read the description of ability scores, do you think they would expect all the species to be equal in all abilities? Or would they perhaps think that for example a species over twice the height and ten times the body mass of another might be stronger? That's the lack of verisimilitude there. The rules become disconnected from the intuitive assumptions, they become dull numbers than represent nothing. And some people don't mind such a disconnect. But I very much do. And I haven't ever heard similar concern raised in other franchises. I have never heard anyone complain that it might be problematic that Wookiees are stronger than Ewoks or that in Glorantha the Uz have different ability scores than the Aldyrami. But yes, I get that some parallels to the real world issue can be drawn. In the real world it is indeed very terrible to say people of ethnicity X are better at certain thing than people of ethnicity Y. And that these are fictional species that actually are different from each other rather than human ethnicities might not be enough to stop it being an uncomfortable parallel. But if that is truly how it is, then we simply shouldn't have fictional species at all. If 'species X tend to be better at a thing than a species Y' is an offensive concept in fiction, it is so whether that difference is represented via an ASI, a trait or just exist in the fluff. Now I understand that due how D&D is designed main ability scores are fairly important, and I understand that on balance grounds several people wanted there to be more customisability. And that is as understandable desire. But I feel that hijacking the discussion about representation and social issues to demand a specific mechanic is frankly bizarre, and personally to me it even seems rather disingenuous. So yea, what I want is a game where orks are nuanced complex people instead of caricature evil mooks, but where they still can be physiologically different from humans and where that difference will be represented mechanically, including via ability scores. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Compilation of all the Race Changes in Monsters of the Multiverse
Top