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General Tabletop Discussion
*Dungeons & Dragons
A Compilation of all the Race Changes in Monsters of the Multiverse
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<blockquote data-quote="Mordhau" data-source="post: 8517549" data-attributes="member: 7032137"><p>You can't make good decisions unless you can make poor ones. You can't effectively discuss the Strengths and weaknesses of a system unless we can pull apart how that system effectively works. This "everything must be validated always" attitude is really pointless. I'm not standing over your players at the table berating them. If people really want to make the number go up then they can make the number go up. </p><p></p><p>But in terms of understanding how the system operates and what it prioritises there is really no good way to argue that spending your ASIs on your dump stats is worthwhile. If you used this stat a lot it wouldn't be a dump stat, if there's a specific function of an ability score you want to improve you can usually do that much more effectively, and in a way that actually will scale, by spending a feat. If you need to improve a save, get Resilient. If you're still being screwed on the save get Lucky. If you need a skill get Skilled Expert. It's not worth spending an ASI to change a success to a failure roughly every 20 rolls*. In terms of the design and the prioritites of the system this is a poor use of a resource.</p></blockquote><p></p>
[QUOTE="Mordhau, post: 8517549, member: 7032137"] You can't make good decisions unless you can make poor ones. You can't effectively discuss the Strengths and weaknesses of a system unless we can pull apart how that system effectively works. This "everything must be validated always" attitude is really pointless. I'm not standing over your players at the table berating them. If people really want to make the number go up then they can make the number go up. But in terms of understanding how the system operates and what it prioritises there is really no good way to argue that spending your ASIs on your dump stats is worthwhile. If you used this stat a lot it wouldn't be a dump stat, if there's a specific function of an ability score you want to improve you can usually do that much more effectively, and in a way that actually will scale, by spending a feat. If you need to improve a save, get Resilient. If you're still being screwed on the save get Lucky. If you need a skill get Skilled Expert. It's not worth spending an ASI to change a success to a failure roughly every 20 rolls*. In terms of the design and the prioritites of the system this is a poor use of a resource. [/QUOTE]
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A Compilation of all the Race Changes in Monsters of the Multiverse
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