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General Tabletop Discussion
*Dungeons & Dragons
A Compilation of all the Race Changes in Monsters of the Multiverse
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<blockquote data-quote="Mordhau" data-source="post: 8520918" data-attributes="member: 7032137"><p>Yeah, but I think that far from underestimating it, the design is actually making use of that pressure toward optimisation. I can't find a quote now, but I seem to remember an interview with Mearls about 4e, where he said that it was an explicit goal they had to reinforce character types that were considered "iconic."</p><p></p><p>This is why a Dwarf Fighter in 4e is an absolutely awesome defender/tank character, to the point of perhaps being a little overpowered. It was a correction from 3e when if you asked someone what was the best tank you would have got answer like Half Dragon/Aasimar/Paladin 3/Cleric1 /Soul of the Radiant Sun4 /Sacred Fist 3 etc, which can leave the guy who just wants to play a simple Dwarf Fighter and be really tough feeling somewhat overwhelmed.</p><p></p><p>5e seems to have been designed with the same thinking in mind.</p></blockquote><p></p>
[QUOTE="Mordhau, post: 8520918, member: 7032137"] Yeah, but I think that far from underestimating it, the design is actually making use of that pressure toward optimisation. I can't find a quote now, but I seem to remember an interview with Mearls about 4e, where he said that it was an explicit goal they had to reinforce character types that were considered "iconic." This is why a Dwarf Fighter in 4e is an absolutely awesome defender/tank character, to the point of perhaps being a little overpowered. It was a correction from 3e when if you asked someone what was the best tank you would have got answer like Half Dragon/Aasimar/Paladin 3/Cleric1 /Soul of the Radiant Sun4 /Sacred Fist 3 etc, which can leave the guy who just wants to play a simple Dwarf Fighter and be really tough feeling somewhat overwhelmed. 5e seems to have been designed with the same thinking in mind. [/QUOTE]
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A Compilation of all the Race Changes in Monsters of the Multiverse
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