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General Tabletop Discussion
*Dungeons & Dragons
A Compilation of all the Race Changes in Monsters of the Multiverse
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<blockquote data-quote="Crimson Longinus" data-source="post: 8530734" data-attributes="member: 7025508"><p>Sure. And what's happening is that for some people the line is being crossed right now, and they're saying that. I'm sure everyone understands that this varies from person to person. And of course from designer perspective it matters whether a significant amount of people care. But I think disassociating mechanics in expense of verisimilitude is an area where they should thread carefully. It is not an unusual area of discomfort for a significant number of people, as evidenced by 4e. </p><p></p><p>Also. I really wouldn't use video games as comparison. They're not immersive in the same way at all. The strength of tabletop RPGs is that they can portray far more real and immersive world, and if they cannot do that then I have no use for them.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8530734, member: 7025508"] Sure. And what's happening is that for some people the line is being crossed right now, and they're saying that. I'm sure everyone understands that this varies from person to person. And of course from designer perspective it matters whether a significant amount of people care. But I think disassociating mechanics in expense of verisimilitude is an area where they should thread carefully. It is not an unusual area of discomfort for a significant number of people, as evidenced by 4e. Also. I really wouldn't use video games as comparison. They're not immersive in the same way at all. The strength of tabletop RPGs is that they can portray far more real and immersive world, and if they cannot do that then I have no use for them. [/QUOTE]
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A Compilation of all the Race Changes in Monsters of the Multiverse
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