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General Tabletop Discussion
*TTRPGs General
A Discussion in Game Design: The 15 minute work day.
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<blockquote data-quote="Kurtomatic" data-source="post: 5265257" data-attributes="member: 85486"><p>I agree that encouraging hording of AP-like resources is to be avoided. What if you attached other rewards to milestones that accumulate through the 'adventuring day' (which may not actually be a narrative day; YMMV)?</p><p></p><p>In 4E terms, a milestone grants 1 AP and a daily item power. What if we kept track of milestones per day, and used a progression something like...</p><p></p><ul> <li data-xf-list-type="ul">1st Milestone: +1 AP, daily item power</li> <li data-xf-list-type="ul">2nd Milestone: +1 AP, daily item power, recover 2 surges</li> <li data-xf-list-type="ul">3rd Milestone: +1 AP, daily item power, recover 4 surges, recover 1 daily power</li> <li data-xf-list-type="ul">4th Milestone: +1 AP, daily item power, recover 6 surges, recover all daily powers</li> </ul><p>After the fourth milestone, you straighten your clothes, kick Agent Smith's ass, and go home. Translate to taste with your chosen game's daily resources.</p></blockquote><p></p>
[QUOTE="Kurtomatic, post: 5265257, member: 85486"] I agree that encouraging hording of AP-like resources is to be avoided. What if you attached other rewards to milestones that accumulate through the 'adventuring day' (which may not actually be a narrative day; YMMV)? In 4E terms, a milestone grants 1 AP and a daily item power. What if we kept track of milestones per day, and used a progression something like... [LIST] [*]1st Milestone: +1 AP, daily item power [*]2nd Milestone: +1 AP, daily item power, recover 2 surges [*]3rd Milestone: +1 AP, daily item power, recover 4 surges, recover 1 daily power [*]4th Milestone: +1 AP, daily item power, recover 6 surges, recover all daily powers [/LIST] After the fourth milestone, you straighten your clothes, kick Agent Smith's ass, and go home. Translate to taste with your chosen game's daily resources. [/QUOTE]
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